jamesmunro2's Forum Posts

  • 9 posts
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  • I have an object with the platform behavior active. When I press the up arrow key it jumps, the left and right arrow keys it moves side to side. I added a sprite, when touched it simulates the jump behavior of UP like it should. But when I change it to simulate Left or right it does not work. Arrow keys on keyboard work. Jump works on touch as a 'simulated control' of UP. But simulated controls of LEFT and RIGHT do not work. Anyone else discover this?

    Noooooooooooooooooooooo!

    Ok. Thanks for the update. I will survive until Monday.

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  • Does anyone know if the build server is down? I have been unable to build this morning.

  • I am just trying to verify that Construct 3 Geolocation on an HTML5 webpage does not work when that webpage is accessed by an android or ios device web browser.

    I could not get it to function and I thought I saw somewhere that it does not work... but I might be confused.

  • Thanks a million.

  • I am looking to create an Apple iOS app and an android that will require two functions. First the ios/android apk must be able to load an image from a webpage (url). Also, it must be able to access information from the mySQL database on the same webpage.

    Is this within the ability of Construct 3?

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  • Anyone know how to put together a script to get the GPS locations off of a Construct 3 app running on a website (Html5 build)? I would love to purchase a plug-in to make my life easier.

  • My html5 export does something strange on mobile. Sometimes it zooms in and I can not see enough of my screen. Sometimes this happens when it loads. Sometimes it happens when it switches to new layouts. sometimes it happes when I hit a text box (The textbox zooms in to type and never zooms back out.)

    Anyone experience this or have a solution?

  • I recently exported on of my games the the OUYA through CJS. I found the process easy and couldn't be happier, until I fired up the OUYA to test it out.

    There are some strange "stuttering" when the game starts up. Even simplifying it to a single object that moves across the screen still causes a stutter. (delta time used also)

    It appears that the object actually moves backwards one or to spaces before resuming a forward motion. This occurs once every 1.5 seconds for the first 20 seconds that the game is running. Then it evens out and runs fairly smoothly.

    Has anyone else noticed this, had similar problems, or had success in exporting through CJS to the OUYA? I'd love to hear how yours went.

  • 9 posts