Any plans on OpenGL renderer on construct?
IMHO Construct is an awesome app. Probably the Game Maker killer.
but i think it's weird to have an open-source project but uses proprietary graphics lib only (DirectX, latest version). Just wondering why wouldn't use OpenGL in the first place.
Cross-platform is important in open-source projects nowadays.
It's not that DirectX sucks, but i would like to see construct ported to many platforms. We may say that just use that WINE thingy, but this doesn't really solves everything.
Hope with OpenGL rendering, Construct comes to Mac and Linux, and possibly iPhone.