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So what is happening is I made a platformer and I set a sprite as my mouse and whenever I move my character in the game it starts to vibrate back and forth.
Never mind I'm just stupid I set the HP bar as a Sprite not a Tiled Background
Put the healthbar on a separate layer. Set parallax 0% for that layer.
so that did work with the getter but now when i jump the hp bar moves up with me is there anyway to keep it still in that location?
Thank you for replying so fast I will try that.
so im kind of new to construct 3 and I used the anchor behavior for my health bar but when I walk in my platformer is getters.