I tried making a group event, it did not work.
How do I make it so that an action occurs only if 1< conditions are true? I am making an action that has 3 conditions to be true. Basically, it is a lever that opens a slot and closes it when flipped up or down. I made it so that if you are overlapping a sprite, the lever flips down if space is pressed, and the slot then opens. If down, it is the opposite.
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I made it so that if the player is in the area, a 10-second countdown starts which destroys the jumpscare sprite at the end. If the player leaves before it is destroyed, the jumpscare happens. Thanks!
I want to make a sprite appear if the player sprite touches another sprite, but if the player waits 10 seconds before touching the sprite, the sprite that should appear won't.
(This is for a jumpscare, it doesn't appear if you are slow and steady)
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