istavang's Forum Posts

  • An other test. Based on the last test, this time it's a Sunset! Give it some time to complete. Again, a mess of a capx

    this eats cpu ? something is wrong ? goes to 90% cpu and 30 fps

  • Roccinio

    jayderyu

    The reason we chose to go with separate objects is so you could call events and actions on individual body parts. You can change opacity or add shaders to any object. You could make a giant boss who has 'solid' behavior platforms for arms you can run on top of as it moves and rearranges the 'level'.

    For small items like coins if they're becoming an issue on mobile, you can use Spriter to bake out to individual pngs a smooth number of frames to the desired size. For small coins, a smooth number of frames shouldn't be too costly, and you can use the Spriter animations specifically for characters and other larger animations.

    Also, just to clarify Roccinio, it makes a C2 object for each Spriter object, not each png. So if your arm sprite swaps between 20 pngs in Spriter, it will still only create one arm sprite for each instance in C2.

    In any case, I'll see what else I can do to optimize, and thanks for the feedback.

    the smcl demo2 zip not woring walking for me (just moving and no animation ) ??

  • sure , i can ignore it for now , but do u have an capx demo ? not need to be nice code

    thanks

    Dan

  • i dont know my self , but when i remove the plugin , its ok ??

  • to Information

    GETs error msg when loading c2 when plugin installed

    win 8.1 64bit

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  • i don't know if thats possible in node-webkit for lack of trying, ill get back to you on it when i try, but nothing should be preventing you from just placing files and loading them since you just input a string with the filename to load.

    orthographic projection is an option yes.

    have bougth your plugin , but do u have an capx demo allso ?

  • i don't know if thats possible in node-webkit for lack of trying, ill get back to you on it when i try, but nothing should be preventing you from just placing files and loading them since you just input a string with the filename to load.

    orthographic projection is an option yes.

    paid 3D plugin , cant find the download link ??

  • C2 plugin makers : Anyone up for the challange to make a plugin for this perspective, transformOrigin behavier

    https://gameportalen.com/MENUPAGE.html

    would be cool

  • Greetings!

    My name is Matt, and I'm from FGL.com. In a nutshell, we help indie game devs distribute and monetize their creations, and we believe we're the best at doing so. As the title says, we're offering up to $200 in advance to implement our API into your HTML5 game. We're excited to announce that it now includes a plugin for Construct 2! We're offering to pay you to implement it because we're confident your HTML5 game will make money. Many developers on our platform already are. That's due in part to the great games developers are producing using software such as Construct 2, and our active approach to the HTML5 market. We've helped HTML5 game developers earn over $500,000 in 2014 so far, and earnings continue to rise right along the general interest in HTML5.

    What the API currently offers:

    - Ads

    - Cross promotion

    - Simple IAP's (premium unlock)

    - Publisher branding

    - Scoreboards

    We're actively building upon the API, so we have other exciting features on the road map.

    Once the API is implemented into your game, it gives us the power and flexibility to rapidly distribute it (with your permission of course). Whether a publisher purchases a license for it, or a marketplace wants to offer it in their catalog, we can manipulate the API on our end and deliver your game to their exact specifications. I highly suggest checking out the API for yourself to see how easy it is to work with!

    You'll find the API and further information here: fgl[dot]com/html5

    Please let me know if you have any questions.

    -FGL_Matt

    do u distributing to facebook and IOS ?

  • yes right Android is supporting it native it looks like , the other needs help from js , ur the expert i dont now if its to early yet , just wonderd to save mem and download on moblie

  • Only Chrome supports it, so it would create an awful lot of extra files and complexity for just one browser.

    WebPJS Browser support

    there is some New info here on webP.js for safari android and IOS allso ?

    http://webpjs.appspot.com/

  • Is there WebP support in c2 ?? its 26% smaller than png it claims ?

  • > istavang

    >

    > https://www.scirra.com/tutorials/444/su ... -languages

    >

    Thanks

    What is the best way to go for mobile .. xml or json dictonary string ?

  • istavang Do you get the same error with the capx I linked?

    now he is walking like a dream

    the scon file was missing in import if that is a clue and help for you