InvaderX's Forum Posts

  • But when I run the preview of the example capx, it doesn't connect.

  • Is it supposed to stay stuck like this?

    <img src="http://dl.dropbox.com/u/61808535/socketio.png" border="0" />

    And now the multiplayer in the example isn't working...

  • I see.....What if..IT IS?!?! DUN DUN DUN!

  • Well, tell that to David. He did it! I dunno how.... but he did!

  • Hi guys, I started on a quest to try to duplicate this game. I searched up the forums and found a 3d First Person Shooter like game thing made by David (though i cant seem to find the demo), And that was some time ago. Not that Construct is updated I was wondering if it is possible to make a First Person game so I can somehow duplicate that game (with some...modifications) in Construct. I tried to make it in Unity, but that is not going well >.<!

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  • Anyone?

  • How do I make it so the sprite YetPlayer follows MachoMoosePlayer and fights enemies, and when you switch characters, the other way around?

    Here is the CAPX.

  • Thanks. Its apparently working. So, how would I go about setting this up on my own game? Is there anything that I need to know first? Sorry, I stink when it comes to this stuff :S

  • C:\Users\Matthew\Downloads\socket-io-mod>node example_server.js

    module.js:340

        throw err;

              ^

    Error: Cannot find module 'socket.io'

        at Function.Module._resolveFilename (module.js:338:15)

        at Function.Module._load (module.js:280:25)

        at Module.require (module.js:362:17)

        at require (module.js:378:17)

        at Object.<anonymous> (C:\Users\Matthew\Downloads\socket-io-mod\example_server.js

    er.js:5:10)

        at Module._compile (module.js:449:26)

        at Object.Module._extensions..js (module.js:467:10)

        at Module.load (module.js:356:32)

        at Function.Module._load (module.js:312:12)

        at Module.runMain (module.js:492:10)

    C:\Users\Matthew\Downloads\socket-io-mod>

    I get that error now. I downloaded both Socket.io and Node! It's weird!

  • Aw man! Well, thanks for telling me!

  • Help! I get this error:

    Script:

    C:\Users\Matthew\Downloads\socket-io-mod\example_server.js

    Line: 5

    Char: 1

    Error: Object Expected

    Code: 800A138F

    Source: Microsoft JScript runtime error

  • Is it possible to create a 2-4 player mode using this method, on this game? Also, is I use the webcam obj, will it record sound too so the other players can hear? Or will it not work?

  • Oh sorry! :S Here it is! Online Version

  • Ok, I fixed it. Thanks for telling me!

  • Hi guys! I've actually been working on this zombie game for a YEAR now, and all graphics were provided by DravenX, all music was provided by Michael G at LantixPro, and the game was made by moi (me). It's a top-down zombie shooter game, and I want to see what people think of it! I love feedback! If you have any suggestions or found any bugs or anything, don't hesitate to say so! Anyway, here is Sage's Dungeon!

    Sage's Dungeon Download

    Online Version

    CONTROLS:

    W, A, S, D to move!

    Click to shoot.

    Run into doors to open them. Costs 150 points.

    Touch the Coinman powerup to release coinman!

    Please include in your post the maps you got in/ unlocked, your highest score, and if you unlocked the extras!