indiegamedesign's Forum Posts

  • Arima We have not been nor do we plan to spam the forums but we will be selling game assets and game templates on IndieGameDesigner.com, if that ruffles a few feathers, and it has already, so be it. It'd be more constructive if people actually discussed what they want to see in a site that offers free and zero commission premium content that anyone can contribute to.....but it's easier to just bring up negative things others have done elsewhere, effectively implying that we will do the same.

    sved To be clear, I do make money from my game assets on the store. I'm offering a place that others can sell or release (for free or paid) their game assets & game templates. We do not take a commission.

    This is a far more ethical business model than other game asset stores and will generate plenty of free content/tutorials for beginners as well as premium content for those who are willing to create or purchase complex/valuable game assets & templates.

    Animate Add revenue would not even cover the monthly server costs, not to mention the time involved running the site. We have big ambitions for both free and premium content, some game assets/tutorials/templates are simply too valuable to give away for free and saying otherwise is just another example of the modern attitude towards creative/intellectual property 'If it's downloadable, it should be free!'

    If you are supportive or our project, comment on the free posts that you have downloaded/found useful, tell your game developer friends about our site, add us on Facebook & Twitter and buy a game asset/template if you want to (We're not forcing you to!). If you want to get involved, get in touch with a tutorial request or to discuss posting some of your own content on our site for the game developer community to make use of.

    If you are not supportive and are ready to tar us with the same brush as other game asset stores you have come in contact with and possibly had a negative experience with - please allow us a chance to prove ourselves first, I think you'll be pleasantly surprised.

  • breackzin Thanks for spreading the word about our site to your friend. Word of mouth will really help to grow the site and make our project a reality.

  • Game Asset #49 - Free Rainbow

    <img src="http://www.indiegamedesigner.com/wp-content/uploads/2013/05/Free-Rainbow-Graphics-For-Games.jpg" border="0">

    4 rainbows with varying thicknesses of their colour bands. PNGs and vectors included, all the other elements in the demo image can be found in our previous free game assets posts.

    Here is the free download page, feel free to comment.

  • Animate & dhondon Why is it bad to sell a template to the occasional someone who wants to buy one but OK for 500 people to download free game assets from my site per day and not leave a simple 'Thank you.' in the comments....yeah, I'm the bad one though.

    You have to give to get.

    I've given a lot, so have many others but at the fist hint of offering to put out premium content that takes a lot of time/effort to produce and asking for a few dollars to show some appreciation people think that the world is ending and the capitalists are taking over the forums.

    #49 free game assets are on our site, #5 free tutorials and we've spent hours on Skype helping people for free.

    I've even given away all of our store content to several schools across the UK/USA for free to help with the kids education.

    I did mention that people selling their templates on my site makes no profit for me right? Sellers get to keep 100% sales price...

    I really am hear to encourage indie game making, especially for kids but tarring me with the same brush as other people from a totally different forum is just plain ignorant and disrespectful.

    So would either of you care to elaborate on how you do more for the community? How about posting a free game asset on our store? Making templates that I will host for free if you don't want to sell them?

    You've both gotten my back up but if you can respond constructively I will listen intently, I really am hear to contribute.

  • breackzin Thanks for letting me know about the Captcha being broken, it's the first anyone mentioned.

    We have a lot of organizing going on in the background at the moment but there are plans to release hundreds of graphic sets and they will cater for different style games. Goth, simplistic, anime, etc.

    What did you mean by an 'on-demand' product? We already have a Hire Us section that we get a lot of custom work through.

  • Kyatric So do you want me to just edit my first post for ALL future tutorials or did you only do that to tidy up my backlog of tutorials?

    I'm new to the Scirra forums and I've never had this anywhere else so I want to be sure I'm posting right and not being disrespectful to the forum rules.

  • Kyatric - Can't see any double posting, all new content with each new post. Nope, checked again, not one double post.

    I know I've posted A LOT of new content on the Construct forums lately but that was just a backlogs of freebies because I'm new on here - it'll only be one new tutorial every couple of weeks and the new game asset every Monday.

    I promise you, I'm not spamming - this is good, free content to help the community.

  • Circle Owl Vector Tutorial - Illustrator

    <img src="http://www.indiegamedesigner.com/wp-content/uploads/2013/05/Owl-Full-Banner-Post.jpg" border="0">

    Here is a link to the tutorial page.

    This tutorial is done in Illustrator but you can easily follow along using InkScape or Gimp.

    Please ask any questions you have in the comments section of the actual tutorial post, it'll save cluttering this thread.

  • Just started a new topic for my game graphics tutorials if anyone fancies a look.

  • We have a handfull of tutorials over at IndieGameDesigner.com but we're planning to launch a lot more soon so I'll post them here as they launch.

    Tutorials will be in Illustrator, Photoshop, InkScape & Gimp.

    Hope you find them useful!

    ---

    Make Seamless Vector Tiles - Illustrator

    <img src="http://www.indiegamedesigner.com/wp-content/uploads/2012/09/Seamless-Game-Tiles-Tutorial-Banner.jpg" border="0">

    Here is a link to the tutorial page.

    This tutorial is done in Illustrator but you can easily follow along using InkScape or Gimp.

    Please ask any questions you have in the comments section of the actual tutorial post, it'll save cluttering this thread.

    ---

    Make A Sunburst Vector Background - Illustrator

    <img src="http://www.indiegamedesigner.com/wp-content/uploads/2012/09/Sunburst-Game-Graphics-Tutorial-Banner.jpg" border="0">

    Here is a link to the tutorial page.

    This tutorial is done in Illustrator but you can easily follow along using InkScape or Gimp.

    Please ask any questions you have in the comments section of the actual tutorial post, it'll save cluttering this thread.

    ---

    Create Glossy Vector Eyes - Illustrator

    <img src="http://www.indiegamedesigner.com/wp-content/uploads/2012/09/Game-Character-Eyes-Tutorial-Banner.jpg" border="0">

    Here is a link to the tutorial page.

    This tutorial is done in Illustrator but you can easily follow along using InkScape or Gimp.

    Please ask any questions you have in the comments section of the actual tutorial post, it'll save cluttering this thread.

    ---

    Blending Modes Reference - Photoshop

    <img src="http://www.indiegamedesigner.com/wp-content/uploads/2012/09/1-Normal-Blending-Mode.jpg" border="0">

    Here is a link to the tutorial page.

    This is more of a guide/reference than a tutorial. It shows the various effects of the different blending modes in graphics programs. If you've ever come across the words 'Overlay' & 'Multiply' before and scratched your head - now you have a visual guide to show you what they do!

    Please ask any questions you have in the comments section of the actual tutorial post, it'll save cluttering this thread.

    ---

    Grunge Up Your Vectors - Photoshop

    <img src="http://www.indiegamedesigner.com/wp-content/uploads/2012/09/Grunge-Photoshop-Tutorial-Banner-Post.jpg" border="0">

    Here is a link to the tutorial page.

    This tutorial is done in Photoshop but you can easily follow along using Gimp. The general idea is to use texture photos to add...well...texture to your vectors!

    You can download some free texture/backgrounds here.

    Please ask any questions you have in the comments section of the actual tutorial post, it'll save cluttering this thread.

  • skyhunter93 - Thanks for your comments, glad you like the free game assets.

    DrGreenThumbCAN - I use Illustrator, Photoshop, Inkscape & Gimp. I have some tutorials and am planning to do more, I'll be posting links to them all on the Scirra forums when I have time.

  • What's customer support?

    Does templates author need to make whole game for customs?

    Customer support just meant helping people out who have already bought a template - just thought I'd post to clarify!

  • Thanks to everyone who got in touch! We've found someone to build the templates for our store we are no longer looking for someone.

    We are sticking with just one Construct developer just now, I'll post again in the future if we make IndieGameDesigner.com and open store for everyone to sell on.

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  • Did I mention Gamesalad....reading my post again....nope, didn't think so!

    If anyone is serious about joining our team, please get in touch. We get enquiries about Construct templates all the time and need someone with the skills to fulfil the demand.

    This is a serious project with lots of potential, I'd be happy to answer any questions via email/Skype instant messenger if anyone is interested.

  • Marie from IndieGameDesigner.com here.

    Our game asset store is growing in popularity every day but we want to widen our reach and make Construct a bigger part of it and need an expert to join our team.

    We are looking to team up with the most talented Construct coder our there to sell Construct game templates on our game assets store as soon as possible.

    You get to keep 100% of the sales, that's right, no commission from us. But you have to be good, productive, offer customer support in the IGD forums and keep your templates on IGD.com.

    If you are interested and have the skills, get in touch to discuss the details: mailzgu@indiegamedesigner.com

    A link to previous games or templates is a must.