ikke2902's Forum Posts

  • You might want to use Global Variable for this.

    On collision with bonus-level-door, set Global Variable Door-UID to bonus-level-door.UID

    Once the player finished the bonus level. Go to main level. Pick sprite with Global Variable Door-UID, set player to his location.

    Hope it helps

  • I have seen a youtube video made by a C2 user. His great tip was to disable all collision from the start. Only enable collisions for the sprites if they are on screen.

    Collisions check often requires much resources. Especially for big platform levels.

  • I am not sure what you want to do, but I see there is a space added in "Total Money", while your other local value use "TotalMoney"

  • Hello there!

    What you wish to do with C2 is possible.

    I highly recommend you to do this tutorial first.

    https://www.scirra.com/tutorials/37/beg ... onstruct-2

    Then read this manual.

    https://www.scirra.com/manual/180/progress-bar

    These two things provides you the needed tools (knowledge) to make your app.

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  • Start a new project in C2, search for the template Persistant. This example might be helpfull for your case.

  • I can help you with the first question. Use the every tick condition and find the action "Scroll to Y" in the system section

  • I would like to advice you to do the Beginner's guide to C2

    https://www.scirra.com/tutorials/37/beg ... e-1#tuttop

    It cover's pretty much the tools you need to build your pizza game.

    For example

    In the tutorial, you learn how to create monsters every x seconds on position x. This is what you need to know how to place toppings on your pizza. Instead of spawning monsters on the map on position x every x seconds. You make something like this. Spawn pizza topping on position Y on click button (sprite).

    Good luck <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • I am not sure what you mean, but global variable will carry on in every layout.

    In Open Layout

    On pressed button, set GlobalVariable-Speed to [value x]

    In Main layout

    On start of layout, set sprite acceleration to GlobalVariable-Speed

  • Is there a hidden mystical space added at the end of your intersitial ID in construct2?

  • I had the same problem... but it was fixed after reboot xD

    Omg thanks, that did the trick xD

  • I am having a similar problem.

    My game will be wrapped up with android-crosswalk. I have filled in all required launch icon and splash screen formats.

    After exporting, the apk file does show my submitted launch icon. Same goes for during the installation.

    However, the launch icon that has been created for my game after installing, it shows the default Cordova icon.

    How can that be changed?

    Note: I have wrapped up the game signed by intel xdk and installed the created apk directly on my phone. Playstore wasn't involved in this process.

  • The included 'Browser' plugin was able to fix my problem.

    That plugin has an action to lock the screen orientation.

    https://www.scirra.com/manual/110/browser

    There are several options like Primary Orientation, Secondary orientation locks etc.

  • Maybe [desired angle]=360-[your problem angle]?

  • Thank you very much!

    All problems solved

    ikke2902

  • Thanks for the help!

    Though, I have one more question, how can I modify the [space] witdh?