IJamLegend's Forum Posts

  • 11 posts
  • Your english is pretty bad (no offence) but you want the animation to change and stay changed when a key is pressed?

    I'm a total noob at CC but I think "On Key Pressed" does this unlike "Key is Down" which only changes the animations whilst they key is down?

  • haha, thanks once again! i'll follow your steps later :)

    peace

  • Ok, so I'm making a Ninja Gaiden engine, as you might have guessed by the sprite on the picture I posted xD

    I had him stabbing fine but I must have done something accidentally and he doesn't stab anymore D:

    I also want him to stick to walks and climb up and down, but one problem at a time ey...

    Could anybody tell me why he isn't stabbing anymore?

    http://filesmelt.com/dl/NGengine.cap

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  • Thanks a lot man! You're a big help! :D

  • Now I have another problem, when he crouches, he falls a bit and hits the floor because he isn't as tall as the standing sprite.

    I tried making the image the same size as the standing sprite and just deleted the top half so it was see through, then I got the problem of the collision mask being taller than the sprite :S

    Is there a way to stop the falling or resize the collision mask?

    I also did a stabbing animation that is twice as wide, the sprite moves backwards, I just want the sword to come out infront of the sprite that stays standing in the same position?

  • Yeah man! That was the problem! Thanks a lot! :D

  • Why doesn't this work?

    I want him to crouch when the down key is pressed and stand up when the key is released, but when the key is released he stays crouching? :S

    <img src="http://img163.imageshack.us/img163/7642/keypressedproblem.png" border="0" />

  • I actually found an unofficial manual posted by somebody for CC but I can't find the thread again D:

    It's just events and conditions that are confusing me now, none of the tutorials explain in depth enough about events :S

    Anyways, I'll probably buy Construct 2 in the future so a detailed manual for it would be supreme!

  • HAHA, if you stand in the right place you fly through the gap and go to the moon!

  • I made a little change to the one called "Basic Platformer AI" in the "CONTROLS" section.

    I made it so the enemy follows you and stops at a distance, it even stops juddering around...

    http://filesmelt.com/dl/Plat_enemyAI.cap

  • Does CC have a manual? I downloaded it a couple of days ago and I've been playing with it pretty much non-stop. There's still a lot I don't know about it though and I feel that the "Platform School" tutorials don't really explain some things very well...

  • 11 posts