igortyhon's Forum Posts

  • Hi.

    I posted an example of saving and loading using an array and local storage here.

    Maybe it will help.

    construct.net/en/forum/construct-3/how-do-i-8/problems-saving-loading-177672

  • You can run the game in debug mode and see what the problem is.

    You can post the "c3p" file here and we'll take a look.

  • Everything is working fine.

    Look for the problem on your own.

  • I'm not good at explaining.

    Here's an example of how I do it.

    dropmefiles.net/en/fEAMD2NLc8

  • Is it really so hard to describe your problem. And create a normal topic.

    Did you write to the support service?

    И Or just on the forum like a little kid put up a picture.

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  • Hi.

    You don't need an intermediate variable.

    You can immediately save the array data to local storage.

    And when you load a slice from the local storage, load the data into the array.

    I see you are comparing the record using a trigen once.

    I would advise you to put all these comparisons inside the menu button event.

    You press the "menu" button did all the record comparisons, if you need to save the values to an array and then you save that array to the local storage.

  • I answer the forum when I have time and am bored.

    If you need paid services it is better to search here or create a topic.

    construct.net/en/forum/game-development/job-offers-and-team-requests-28

  • Maybe someone else can help better.

    I told you as much as I could.

    I can't understand why it doesn't work for you.

  • I already have that info and the SHA-1 signature is the same as I had during creation the key.

    ......

    No certificate that when you create a key in C3 and signature .*aab does not fit. Google uses it as a download key certificate.

    You need to take the one in the developer's console. There when you distribute through the playmarket google signs the packages again.

    Go to console->select your application->settings menu->application integrity->there is a tab "application signatures"

  • No no there is no need to remove anything.

    You can use any of these keys to connect to services (your screenshot is green)

    But the key must contain this certificate (my screenshot is green)

  • It's all wrong.

    You need to create a connection key for Android type services.

    And "SHA-1" is not the one that you got when you signed it, it's a download key.

    You need to copy the "SHA-1" signature key from the developer's cabinet.

  • I opened YouTube and in the first video the guy talks well about the connection.

    There he has his own plugin for construct3 but it does not matter what plugin. You need to understand the principle of how to do it.

    In general, when I first set up, it was watching some kind of lesson for Unity.)))))

    youtube.com/watch

  • When the authorization token for Android players was created (green)

    You inserted the correct signature certificate (yellow).

    If the assembled package is signed correctly, it should connect to services.

  • I don't see your first request to log in services.

    I see you trying to enter the exit trigger.

    Try adding a login request at startup.

    As in the screenshot (green)

  • Hi.

    -The in-app purchase and the google service are different SDKs and they are not related.

    -To get rid of this inscription you need to release a working version with google services.