Ignaci's Forum Posts

  • Hey all!

    I've noticed that on iPad Pro's Safari, when I turned my games into landscape, the screen did not scale properly (only small part of the screen) and it does scale normally on other tablets, phones and PCs.

    Also I was able to see objects which was outside of the layout. Which never happened anywhere else.

    Couldn't install Chrome to check out how was it on Chrome because the iPad Pro was in the shop with restrictions.

    All my games are letterbox scaled

    If someone has iPad Pro and could check how is it on Chrome would be great

    Is this Apple's bug or Construct2 has to adapt to the unusually gigantic screen of this tablet? Ashley

    Peace

  • Great! More attention to this problem!

    Looking forward to a fix!

    By the way - the problem also appears on Android for sure and appeared on iOS several months ago.

    Never happened on PC

    Thanks all!

  • Great! More attention to this problem!

    Looking forward to a fix!

    Thanks all!

  • Hey everyone!

    Looking for a coder who is familiar with C2 custom JS SDK, to integrate PayPal IAP's with user account login into my games.

    A plugin that i could use later in other games by myself alone.

    Other details will be shared with the ones who are up for the job

  • The sound still occasionally goes off when coming back to the game's tab after a while. It could be Chrome's stuff

    Reported this to Chrome and just going to let this go off my mind

  • Changed Audio not to play in background and deleted the events which stopped the audio when tab was suspended and started audio again when tab was resumed (workaround that no longer works).

    Looks like the problem is solved. Can't reproduce it.

    Will let You know if I will able to reproduce it.

    Thanks

  • The sound pretty often mutes after spending some time outside of a game (locked screen or doing other stuff while the game's tab is active in background)

    This problem appears on my Android Sony Xperia Z3 compact and I also experienced the problem on my girlfriend's Samsung Alpha and also iOS some time ago.

    (Everything's on Chrome)

    Looks pretty important to me . I also understand that it could be Chrome's bug, so I will report this to them

    P.S. You can try to reproduce this with any C2 web exported game. Just lock the screen, wait for like 10mins and/or do some stuff in background and/or wait for your device to go to sleep and wake it up after ~10mins and the sound could be gone.

    Thanks!

    Will try to find a workaround to avoid this

  • Happy New Year Ashley !

    How is this issue doing?

  • I've experienced this too, few months ago. Music keeps playing but sounds stop.

  • Yes. Just tried with r219. The problem persists..

    + Audio disappears not only when Android goes to sleep automatically, after a while, but also if locked manually and unlocked after ~10mins and going back to the game..

  • Problem Description

    Total loss of audio for a game when Android device wakes up after a few min sleep. The game was running in a Chrome tab before the locking of the screen.

    Steps to Reproduce Bug

      [1] Start the game [2] Wait for the device to go to sleep while the game runs [3] Wait 5mins [4] Unlock the device and see the audio disappear

    Observed Result

    Audio disappears

    Expected Result

    Audio continues to be active when the screen is unlocked.

    Affected Browsers

      [1] Chrome for Android: (YES)

    Operating System and Service Pack

    Windows 10

    Construct 2 Version ID

    216 64bit

  • Hey fellow constructers!

    How do I not let the device go to sleep while the game's tab is active? (WEB)

    Like native app.

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  • Thanks andreryin!

    Relief

  • Renaming the sprite that's being updated or creating a new one and putting in the old sprite's place should resolve this problem

  • Hey fellow constructers!

    Sometimes when I update my web game the sprites images that was changed and updated are sometimes obscure and didn't change at all. They are the same old sprites but cut and odd.

    Tried reproducing this but it happens from time to time inconsistently.

    What causes this?

    Tried on my girlfriend's Mac and Samsung - everything was updated well (yes, the game was cached before).

    It happens on my PC and Sony phone (i both use them for C2 game previewing)

    Could it be that the images caches from the preview version of the game and the hosted web version together and causes some cache troubles?

    *Used Chrome in all scenarios