ID2K17's Forum Posts

  • 4 posts
  • Ok so this kinda works. When I get close to one enemy it will work fine, but if I’m next to two enemies neither of them fire. When I get close to the enemy with the UID 0 then move out of range it continues to shoot.

  • This is what I did and it makes all the enemies shoot

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  • Very interesting, I’ll try that and get back to you if I need more help. Thank you so much for answering my question!

  • Whenever i'm making a top down game, I always run into the same problem with my enemies. One of my games was a top down game with enemies with melee attacks and when two of the enemies attacked at the same time, they'd attack many times (they were supposed to attack every half second but did it much faster than that. In another one of my games the enemies would shoot and it worked perfectly with just one enemy but they all attacked rapidly when I added a few more. Basically I can get one enemy to have perfect attacking mechanics but when I add more enemies it gets messed up. So can anyone tell me how they make enemies attack or why it gets messed up?

  • 4 posts