I was wondering before I go to deep into it..
Is it better to draw an animation then call it, or should programming it work as good.
For an example:
Let's say I want to make a reloading animation, which is better considering performance or other;
- Rotating body X degrees, hands Y degrees, etc.
- Animating it and call it when it's needed
A lot of cool stuff can be made while playing around with doing it "manually", and a lot of extra effects, but also bugs.
So my only worry is if it's gonna work fine, or should I reconsider it?