Thanks man I appreciate it! I did what I wanted setting two solid objects in the rim and setting the object's positions in the event sheet to specific image points!
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and how do I do that XpMonster? I tried to change the shape of the polygons to touch only the rim but now I want to add two solid sprites to each side of the hoop for the ball to bounce and let the hoop sprites polygons in a certain shape for the ball to collide with it and disappear..
I'm making a game in which the player have to move a basketball hoop to get balls that are falling and I wish only the rim of the hoop is solid