hyperderpz's Forum Posts

  • 5 posts
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  • Hi Guys,

    I like the example of FlyingAlong in Construct 2. I want to create a similar game but don't want to fully rip the example and change the textures. Is there a tutorial out there that I could follow that breaks down the code to understand it more?

    I've had a look at the example and tried to create a game like it but fail at certain points because its not a tutorial. Mainly where I failed was the repeating background, walls stop after a certain point, and walls stay at a continuous level.

    Cheers in advance

  • Hi Kyatric, thank you for replying.

    You're right, that's exactly what I'm after and sorry for being vague.

    I'm wanting to create a game similar to the old need for speed underground. Not interested in the 3d graphics aspect of the game as I want it to be more retro.

    I'm wanting a tutorial to start me off creating the basics of the game. to be more specific;

    Top down view, starting line with countdown, RPM, changing gear at specific points, records time.

    Cheers again.

  • Hi All,

    I'm looking for any decent tutorials regarding drag racing games? Ideally with shifting mechanic as this is a main feature.

    Cheers,

    Gaz

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  • Hi all,

    I'm Gaz, I'm looking at bumping up my portfolio with a few game design ideas and bring them to reality

    First game idea and need help finding a tutorial. Looking for a drag racing type game that has a rev limit and changing gears. Can anyone help

  • 5 posts