Huy_Nguyen's Forum Posts

  • 12 posts
  • Hello, while playing around with sprite today I found out that the hitbox can only be square-shaped, no matter how big or small it is it's mostly just square shape, is there a way to customize this freely?

  • By the way

    angle 0 in construct is to the right. Then rotate clockwise

    not down

    i hope that helps

    I just want to make sure does that mean angle 0 mean 90 degrees to the right from the top?

    Thank you

  • Set angle to choose(angle1,angle2,angle3)

    Could you please specify how to do this?

    Thank you.

  • I have realized that I forgot to describe how did it not work.

    I am sorry because of the unclear.

    after posting the reply I had tried to delete the image in ImageWidth and ImageHeight and it works great with only a small flaw

    The result is it appears not the size I was preset but much bigger, the expanding part is working well though thank you LIONZ and ENXOMACHINA for helping me with this.

  • I have a spawner that creates a sprite every second.

    This is the sprite picture

    I know how to set the sprite to one single angle after it is created but I want it to randomly set it angle in 3 of the angle that I preset instead of a completely random angle. Is there any way that I can do this? If you know a post or a tutorial that have a solution to this please show me the link of that page on here, thank you.

  • I tried to do as you said

    but it does not work did I do something wrong somewhere?

  • Hello everyone

    While working on a game today I ran into a problem. I already learned how to move sprites into a specific location after being created, but in my game, I want my object to expand/enlarge after being created while staying in the same position. What I trying to create isn't set size after creating a sprite but something like "let the player see that object/sprite getting bigger and bigger in front of their eyes". If this is something included in a tutorial or a post somewhere please send me a link to it, thank you in advance.

  • thank you so much for your help. If I understand it right that means instead of going all around I set myself back whenever I'm nearly "stuck" is that correct?

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  • after a while of trying to replicate your file, I ran into some problems that I can't figure out

    I got something like this

    drive.google.com/file/d/1ZVLvY1E1uuMqSv6uC4CxCAVL5ThLhgjQ/view

    The problem is that I tried to instead a single button making the player going one way (clockwise). I tried to make another input to make it go another way (anti-clockwise) but when the player is at image point 1 they go to the origin point and get stuck there for a few taps (it's hard to describe it so if you can please download the file and try it).

    Is there a way to fix this?

  • Thank you for the help, this solves pretty much half of the game for me.

  • What I think of doing is something like there are 3 points in a triangle if you press the > button the player teleport to point 2 and if I press it again the player teleport to point 3 and if I press < the player teleport back to point 2. Sorry but this is the best I can describe it, English isn't my first language.

  • I am making a game that is required for the player to only teleport from one spot to another (Something like Tommy Q: Zombie Defender where the player moves from row to row), but after a while searching on tutorials and How do I..? I still cannot find anything that can help. The closest thing I ever found is a post name "How do I teleport my sprite to a given location?" but the answer file is broken or something. If you find or know anything that can help me please answer it down below. thank you in advance.

  • 12 posts