HumboldtSPPS's Forum Posts

  • 4 posts
  • Thank you SO MUCH! That's exactly what we were looking for.

    Did you find that in documentation somewhere that I missed, or by trial and error, or...what?

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  • With apologies if this has been asked and answered (we got bogged down in search results about creating games FOR iOS, not creating them ON an iOS device), our students are elated to discover that Construct 3 will run on their iPads but can't figure out how to choose a paint color in the image editor. We've discovered that swiping in from left brings up the animation properties bar and swiping in from right brings up the list of animations, but we can't seem to find a way to access color choices (or animation frames, for that matter, but that's less important).

    Anyone else drawing or editing sprites on a mobile device and able to help us out?

    Thank you!

  • Thank you so much, kriand! This is exactly what I was looking for and having trouble finding. We had been reading documentation about different plugins and containers, but I hadn't looked at the rest of the primitives. Much appreciated!

  • I suspect this question betrays a fundamental lack of understanding of the way Construct programs run, but I'm still working on wrapping my mind around their structure.

    One of our students is trying to build a game that includes several characters made up of multiple sprites held together by the pin behavior. He wants to be able to have individual parts of the characters fall off if struck (picture a hand made up of multiple fingers, and if a flying object collides with a finger, that finger is destroyed). Is it possible to do that without writing a separate "on collision with flying object" event for each finger? That is, is there a way to say something to the effect of "flying object -> on collision with any sprite --> that sprite -> destroy"?

    We've explored trying to create an array of UIDs of the constituent objects, but we haven't made much progress.

    Thanks in advance!

    Humboldt High School

  • 4 posts