Hi all,
I'm currently working on a bullet hell game i've been reading and searching a lot online for different bullet patterns in other games.
I need some help on some of the patterns which i have been trying to create but i can't seem to do it.
1) Bullet Movements - Is there a way where i can have the bullet behave this way? Travel X distance > Stop > Then travel again
[SOLVED]2) Bullet Bursts - Have a single bullet bursts into 50 bullets in all directions IE 360 degrees? Or do i have to create like 50 imagepoints on that 1 single bullet? But that doesn't seems to be the correct way to do this.
3) Have a sprite move along a straight line and have it spawn a row of 20 stationary bullets then after X seconds have the bullets travel and accelerate in X direction, X distance and X speed
4) How do i have a sprite to shoot bullet A 3 times > stop > shoot bullet B 2 times > stop > shoot bullet C 4 times > stop. Something like a script to tell my sprite on when to shoot, what to shoot, how to shoot.
I'm hope i'm clear on what i'm trying to explain here and i have attached a link before on what i meant be bullet bursts
youtube.com/watch