Hoyer's Forum Posts

  • R0J0hound

    Wow, that helps a whole lot <img src="smileys/smiley20.gif" border="0" align="middle" />

    I'll have a look into it. You sure helped me get a better idea of where to start and how to deal with the different obstacles. I'll give it a go <img src="smileys/smiley14.gif" border="0" align="middle" />

    Also nice touch with the cake idea <img src="smileys/smiley36.gif" border="0" align="middle" />

  • Let's theoretically say one were to make a feature, quite similar to the portals in, what is in my opinion, one of the coolest games made, Portal by Valve... But in 2D

    How would one do so? It exceeds my own current capabilities, as I would like for the player to be able to stand half in one portal and half through the other, if you have an idea of what I mean. Also I'd like to maintain physics like jumping through one portal and falling out through the other.

    I'm not asking for a final product, just guidelines - is it at all doable? and where would I even start?

    And how would I make my cake a lie?

  • Yann posted a very nice example in this thread

    scirra.com/forum/pixelprecise-custom-movement-on-a-grid_topic47832_post299838.html

  • BACLog

    Muh man <img src="smileys/smiley16.gif" border="0" align="middle" />

    Just what I was thinking with vectors, I just didn't know how to express it correctly in construct. Thank you

  • I wasnt really sure what you wanted, but from what the game looked like, I thought it might be something like this: db.tt/51OJsSiw

    If it is then I'm glad I could help.

    If not, then I'm sorry I misunderstood <img src="smileys/smiley1.gif" border="0" align="middle" />

  • On the website you're trying to connect to, is my own humble guess.

  • GeometriX

    I've been trying to figure out how to do dashes etc for a little while now. This was very helpful, Thanks <img src="smileys/smiley4.gif" border="0" align="middle" />. My approach was vector, but this runs smoothly

  • Or there's the group activate/deactivate for more advanced waves

  • +1!

  • alejovilla227

    when u open a new project, instead of just opening a blank u can choose the template. Else u should be able to reach them in your construct folder (ex. C:\Program Files\Construct 2\Templates)

  • Have you seen the built-in Infinite Jumping template?x

    If not I'd suggest you take a look at it, it also describes pretty well what it is doing

  • db.tt/WayjiwfF

    Well if anything I can confirm the backup plan is working

  • tribefx

    Under Layout settings you can choose which event sheet to run with each layout.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'd go with an animation. Although it takes the extra time, I find it well worth it <img src="smileys/smiley17.gif" border="0" align="middle" />

  • HPA97 even though this thread is ancient, it still got me curious. You say it's randomly erased. Does that mean that beside the ores you made the rest by hand?