Horrendous Games's Forum Posts

  • [quote:fnnzg7cc]with the text manipulator the "For Each Substring" appears to not work. That is kind of holding up progress a bit.

    You can do the same thing with the system text expressions:

    + System: For "" from 1 to NumTokens(Text.Text, " ")
    -> Text2: Set text to GetToken(Text.Text, LoopIndex, " ")[/code:fnnzg7cc]
    
    
    That doesn't seem to work either, although it starts the loop unlike the other command, this one for whatever strange reason feels it needs to quit after 3 loops.
    
    <img src="http://dl.dropbox.com/u/16909290/Untitled-1.png">
    
    And yes, the array borders stretch passed 3x and there is no "&" symbol in the text file until the very end.
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  • A built in array editor would be reaaaaally nice. All my efforts to create one have been halted by broken commands.

  • Hey everyone.

    I asked a friend of mine to program up a sprite sheeter like this and I think this might be useful for some of you guys on here.

    Basically, you load up a folder of sprites (for instance, exports from a program like flash, photoshop, after effects or a 3D render), specify the start frame, end frame, columns of each animation in the folder, then press the button and presto, each animation is made into it's own sprite sheet. You can also save the animation list in case you make changes to your animations or have other characters with the same animation. It's way quicker than doing one sprite sheet at a time, especially if you have 18+ animations for 10+ characters (in that case, do it 10 times or 180 times, your call).

    Check it out, if you've got any suggestions for it, let me know and I'll forward it to the respective party.

    http://dl.dropbox.com/u/16909290/ImageStitcher.zip

  • Just include the maximum amount of frames, allow the user to put in however many frames they want, then specify the start and end frames. Then just control the flow of the animation through private variables.

  • Can an edit box have private variables or am I missing something? It allows me to put it in, but when I debug it just lists the text in the box as the private variable.

  • with the text manipulator the "For Each Substring" appears to not work. That is kind of holding up progress a bit.

  • Thanks, that should get me a push in the right direction! It's a shame that neither clickteam or scirra has come up with a way to just 'edit' an array in the editor. But either way, I should be able to make due. Thanks again!

  • Hey everyone.

    I'm been somewhat of a long term user of clickteam products, and I'm just about convinced to make the switch to construct. Using MMF2, there is a dynamic array extension that allows you to load an array from a .csv file, as well as a user that created a program to turn .xml files into a 3D array. I was just wondering if anything like that existed with construct?

    Also, a bonus question, has the ability to change controls at runtime been implemented as of yet?

    Other than that, I am very pleased by what I'm seeing so far, honestly it trumps MMF2 on most of the issues I've had with it so far.