Holy Guacamoly's Forum Posts

  • 5 posts
  • I have figured out how to test if a server exists. I think. But still need help to make a server/room list. If a TextBox is needed instead of a List thats okay

  • What I would like to do is make a room list so players can join others games. The problem Im running in is actually making the the list show the Room names.

    Things to note:

    I'm using a List to show the rooms.

    I want a room list from, lets say "Example" games.

    And if possible a player count and player limit numbers.

    +Maybe servers that are private require a password before entering the Game layer.

    +Is there a way for testing a room name exists, might need it for creating rooms. Or if room lists don't work, joining as well.

    If you can do this I greatly appreciate 😄

  • Nvm, your idea is way easier for the program. Thanks for helping me

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • OMG sorry for the VERY late reply, Kind lost internet access for a while after that day then forgot this even existed till I found the file again today.

    I just had a look at your .capx, Although it is quicker and easier to apply to something small, It does has the problem of not being smooth, which is really what I'm looking for.

    I "was" planning to figure a possible suspension, and many surfaces for wall-e to go on. I "was" going to make this more of an extended adventure game so having the treads be more applicable to different and probably more complicated terrain would make the focus on the world easier. I might actually play around with a null player object and have the wall-e physics constantly apply a force towards it. I'll touch back, this time within a day or two, sorry for the month no reply, I appreciate you helping me though

  • So I have my little wall-e robot here "https://www.dropbox.com/s/qe4f1jy1521oian/Walle.capx?dl=0" and I want his treads to be level with the ground. I'm currently trying out the revolute joint but it seam to just spaz the treads out.

    Player(Wall-e) is controlled with Platformer and has a Physics applied to him

    Treads has Physics applied to it and has Disabled Collisions with Wall-e

    StartPoint is a Solid and has Physics on it.

    All I need is the treads to be able to level with the ground to make the illusion of the treads being the cause of movement. So if I were going forward on flat ground the treads would be level. If I were going upward on a slope the treads would be angled to the slope.

    EG v .................. |_| = Wall-e.........o O = Treads........_____ = ground

    -----------|_|

    ________o O_____

    ____\ ....................... Probably not that extreme of a climb but hopefully it gets across what I mean

    _____o |_|

    ______O

    _______\

    ________\</p>

  • 5 posts