Holiday's Forum Posts

  • Okay I understand all that, but which blend mode do you mean? Anything I try the result is just completely off of what it should be doing.

  • That doesn't really tell me too much

  • Anything I find about it either uses plugins that are supported only in C2 or links to any examples have been long broken and I just can't find a way to approach this problem.

  • Thanks Asmodean !!

  • I have one object for all my ground items, called ground_item. All thing you can drop from your inventory are stored in it, under different frames.

    What I want exactly:

    When ground_item with frame 1 collides with 5 ground_item`s with frame 2, player spawn object special_item...

    Hope I was clear enough, any help would be greatly appreciated!

  • What is the purpose of "This post is pending approval from a moderator. Please be patient!"? After the post is approved, I can still edit the post as I want, so this kills the sense. I don't see a reason for this existing, do you? If you do, I'm curious.

  • How do I add a value at X:2, Y:5 to an array?

  • I'm trying to do an action and vibrate when a user shakes his phone rapidly to the left, so to say. I've been trying to do it with touch acceleration, but it just does nothing when I test it. Any suggestions on how I could achieve this?

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  • bump.

  • Since I see there's no plugin for push notifications, which I cannot build this app I have in mind without, do you know about any alternatives to do it? Otherwise I'll have to do it via plain NativeScript programming, which will take significantly more time.

    Thanks in advance

  • I know how an array works.. I asked how I can load the data from an external array file. Still, thanks for replying

  • How do I set the text of Text to the data of an array file located at position 0, 0?

  • It is still not going to work with a limited joint, since the legs will still try and to the same thing and get held at the maximum limited angle set. That could maybe work if I lerp the legs back to their initial angle and maybe each other body part over a certain amount/second, so that is a good idea. Now, the leg movement will rather be a bit more complicated. I'll have to figure something out. Hope someone one the forum has a good idea willing to share for that :/

    -Yeah, I will probably use impulse for jumping and yes I went though the ragdoll template and all the physics documentation explained by Ashley.

    Thanks for replying mumu64!

  • How is this kind of Character Movement Physics accomplishable? https://youtu.be/PsEZ81-UqDU?t=16s (Game in video was made in Unity)

    I've tried jolting all the body parts together and then applying a constant small uplift force, but the legs keep spreading and the character keeps turning around on his head. I've adjusted the densities and forces, but I can't just make it work, and I am not sure how I would make the character move, even if I got this right.

    Can anyone give me some direction please?

  • Oh, sorry I couldn't find nothing on them.. My bad.

    And that's really amazing! Thanks for letting me know!