hobbypress's Forum Posts

  • 15 posts
  • Does Construct 2 support exporting Facebook instant game at all?

  • My game does not require any FB user data.

    When I tried to upload a HTML5 zip to FB instant game, it said something RE "reference to cdn"....etc

    what is that? and did I miss any step in the export process?

  • what liquid effect? I could not find it in C2...

  • Not just above visual effect, but that water can actually fill up a bottle and spill out?

  • there is a third party solution called ultimate ad, I contacted them and never received any reply.

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  • updated to R267.

    With the admob object in the project.

    Use the online phonegap build service to build an apk.

    Problem:

    If I do not edit the config.xml file, phonegap fails to compile and gives error.

    If I edit configure xml and add (<plugin name="cordova-plugin-ad-admob" spec="1.0.112" />) to it, phonegap can build the APK but the APK once installed will crash immediately everytime I tried to start it.

    So far all the tutorials that refer to cocoon and intel xdk are outdated.

    Any resources that can help? Without admob working any creation is meaningless.

    * There is a third party service called Enhance with a zero code option, it compiles and would not crash but no ads show up. So basically nothing works.

    Tagged:

  • I tried that, but phonegap refused to compile if I do not edit the config.xml file

  • After adding this line to the config xml phonegap can build the apk for my project successfully.

    <plugin name="cordova-plugin-ad-admob" spec="1.0.112" />

    However, the resulting apk fails to work in emulator and in actual android phone. When I remove the admob object from the project then everything is ok.............

    Now cocoon is dead already, is there any new tutorial that can tell exactly how to get admob to work with contruct 2 games?

  • you know what, after adding this line to the config xml phonegap can build the apk successfully.

    <plugin name="cordova-plugin-ad-admob" spec="1.0.112" />

    However, the resulting apk fails to work in emulator and in actual android phone. When I remove the admob object from the project then everything is ok.............

  • After adding the admob object to the game and have it configured with the proper banner id, what steps should I take to export and get the whole thing to phonegap?

    have tried several times with different options but on phonegap I kept getting errors.

    Tagged:

  • but then there is a profile error dialog showing up when I try to run the exported game

  • thanks a lot! with .28 things are working as expected now

  • I created a project using several webgl effects (grayscale, brightness ..etc) and export to nwjs (downloaded the latest version). It turns out that none of these effects are working. I am using win 10 and Win 8 so I am sure my DX is updated. What could have gone wrong?

    *** welgl works perfectly ok on HTML5 export.

  • 15 posts