hmsmnt's Forum Posts

  • 9 posts
  • is it possible to make an mmo OGame or Travian like with C2?

    if yes, is there anyway kind of guide?

  • I found a new beta-driver for my graphic card and now everything is ok ;)

  • ATI RADEON HD 5670

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm using the release 152(64-bit steam).

    I've a problem with the tilemap editor..

    (i'm sure to have installed the latest driver for my graphic card)

    I tried to open the tilemap example and I see this:

    <img src="http://i44.tinypic.com/2m7dvkh.jpg" border="0" />

    but when i play the scene it displays the right tiles:

    <img src="http://i40.tinypic.com/2i75w06.jpg" border="0" />

    For example I want to pick the bench tile and this happens:

    <img src="http://i44.tinypic.com/21ag3s8.jpg" border="0" />

    and if i play the scene everything seems to work..

    <img src="http://i41.tinypic.com/5jwk9c.jpg" border="0" />

  • thank you so much! :)

    but what's ViewportX?

    a method that accepts a layer as argument?

    i can't write that code..

  • hi.. I read the topic about the changes to improve android games' performance but i've some questions..

    how can i delete objects when they leave the viewport on the left? Not the layout but the viewport!

    if I want to make the player to collect coins, all the instances (of the coins) continue to check for collision with player.. So they occupy a lot of cpu's work.. how can i solve this?

    i saw the jungle platform tutorial but he used sprites instead of tiled images to build the map.. but a lot of sprites make the cpu works a lot

    how can i use the tiles.png without using sprites?

    thanks

  • How can I save as a file a snapshot?

    thanks!

  • I want to make games for Android phones.. but I'm not able to scale the view to fullscreen..

    There's no scroll view in my game. So I set the layout size equal to the window size..

    The fullscreen in browser is set to "Scale".

    And this is the result:

    My phone's size is 800,600.

    800,600 window,layout size:

    <img src="http://i48.tinypic.com/2jcv4hk.jpg" border="0" />

    I want to delete the white zone.. How can I do?

    If I increase the width in the settings, it scales right the width but the height doesn't work anymore..

    2000,600

    <img src="http://i45.tinypic.com/o0bg41.jpg" border="0" />

    I've modified the image with paint to show you what I want:

    <img src="http://i45.tinypic.com/keuez7.jpg" border="0" />

    Please help me :(

    thanks

  • I've a problem to scale the screen of a game from small size screen to a bigger one.

    for expample I'm making a game with a 640,480 layout size but I want it automatically scales in order to work good with a 800,600 screen size..

    If I use "Fullscreen in Browser" scale, It works good only from a 800,600 to a 640,480.. not viceversa.

    How can I do?

  • 9 posts