hcupp's Forum Posts

  • I am trying to convert my game over from gamemaker studio and I have ran into a couple snafus. I will begin with the first snafu to do these one at a time. I have tried eight direction, bullet, and even sine. Nothing is working properly. I tried to do the same as the ghost tutorial but it did not quite work out. If it is something simple I swear I will kick myself. To see what I am talking about you can see the image at http://www.indiedb.com/games/gumdrop-frenzy

    I am trying to make my objects bounce off the walls I have created, however nothing is working.

    EDIT:

    I am also in need of how to make the sprite move in eight directions because I don't see it anywhere. That would probably solve the bounce issue. When I use bullet it just bounces left to right and that is it, no randomness of any type

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  • Hello,

    My name is Lee, I am 42 and I have been involved with video games since my Grand Father bought me a used TRS 80 in 79 that came with three games; Asylum, Galaxy Invasion, and Othello. I never played the Othello and if I remember right I think I put it in a box to be forgotten.

    I have one game to my credit (and several attempts) that is called Gumdrop Frenzy. You can actually find more info on Psycho Hamster Games website or on Indie DB. I am primarily the designer and I actually did two quarters of game design before I realized they was not teaching me anything I did not know already.

    My passion for game creation came when the big developers started adding less content and more "eye candy". Duke Nukem 3D had about 25 - 30 levels. Now your lucky if there is eight to ten levels. Yes I know they have "checkpoints" now but checkpoints does not give you the same feeling as beating the boss at the end of the level. I remember how excited I was when I beat Metroid, I don't get that same feeling anymore.

    I hope the games I create bring back the old school days of throwing stuff because you got pissed when you did not jump at the right time and Mario landed on a spike or in a lava pool. My goal is to make that happen.