hcdjp's Forum Posts

  • 5 posts
  • Ops, sorry <img src="smileys/smiley29.gif" border="0" align="middle" />

    i guess this is the link

    dropbox.com/s/575l7h23ji3suwi/caia.capx

  • Hello, i'm planning a infinite fall down game.

    But there is a bug that's happening and i don't know why.

    The player is not on colission with anything and then it "dies" ( The layout restart )

    CAP file here

    Thanks for all the support :)

  • Hello guys!

    If Orientation > 4

    Change X of Sprite to Sprite.X + 2

    Ok... if i keep the phone flipped the Sprite will always go foward 2 pixels.

    But if what i want is :

    Every time the orientation changes, it moves the sprite.

    So... if i turn the phone a bit and let it flipped at that angle, the sprite will, in the first time, go 2 pixels, but then it will stay in that position.

    Logic's problem. Can anyone help? Thank you :)

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  • Hello Ashley!

    When i use the "Compare two values" condition, i can't acess anything from the Audio plugin! Is there something i am mistaking?

    When i write audio.PlaybackTime("inicial"), i got "Playback time is not a an expression variable in "Audio"

    i'm using r119!

    Thanks for the support!

  • Hello guys! First of all, sorry for the english!

    I was wondering how to get a condition like this :

    If

    Position of an Audio playing is > 15 and < 20

    +

    Press P

    Do something

    But i can't find a way, with the original plugins, to check the position of an audio file. If a storage a variable thats add 1 to every second passed from the time i play a song, it can cause some lag problems and other stuffs... Is there any other way?

    Thanks for the help!

  • 5 posts