HayateX's Forum Posts

  • Hello C3 Development Team (Ashley/Tom)

    During runing apk on real devices [Samasung Note 3, Honor 8, Galaxy S8]

    Sometimes i am occuring "black artefacts" = objects that can't be displayed normaly... but after reset layout all is ok or sometimes apk crush.

    1.What can be wrong?

    2.What is best practice to avoid such a things like below?

    I am using in a project setup:

    -Sampling - Linear

    -Pixel rounding - YES

    -Runtime - Construct2

    -Use high-DPi display - NO

    -Enhanced acceleration precision - YES

    -Downscaling quality - MEDIUM

    -Clear background - NO

  • Same thing was in my case... WAS :)

    I just switched from c2 to c3 This is a solution for all people who stucked in old <plugin name="cordova-plugin-ad-admob" />. Buy new C3 license suppor Scirra team and switch to <plugin name="construct-mobile-advert" /> i wasted 4 days to figuritout this. Finally i am in C3. [PLUS now i can use rewarded video feature].

    This is a best solution. Do the same like i did.

  • I think that the most important thing is to implment in C3 all rules from:

    developers.google.com/admob/android/eu-consent

    I hope that, Nepeo and others team members will find best solution for C3 users.

  • I just switched from c2 to c3 [thx to REX and Wastrel for plugins update to c3] This is a solution for all people who stucked in old <plugin name="cordova-plugin-ad-admob" />. Buy new C3 license suppor Scirra team and switch to <plugin name="construct-mobile-advert" /> i wasted 4 days to figuritout this. Finally i am in C3. [PLUS now i can use rewarded video feature].

  • Hi is there anyone who have a problem with PhoneGapBuild (PGB) PhoneGap (iOS / Android / Windows)

    cli-6.5.0 (4.3.1 / 6.1.2 / 4.4.3) VS AdMob ?

    I am using in my config.xml 2 admob plugins:

    <plugin name="cordova-plugin-ad-admob" />

    <plugin name="cordova-plugin-ad-admob-sdk"/>

    1 week ago all was OK during building apk [with these 2 admob plugins].

    Now... it is imposible to create apk with these plugins...

    When i remove <plugin name="cordova-plugin-ad-admob" /> from config.xml apk build is performed but... ads don't work.

    Everyone who is using PhoneGapBuild with admob plugins pls share config.xml. What config is correct for these days????

  • God bless You WASTREL

  • I see the SCIRRA future in this plugin. You can add a company wallets(btc/eth/ltc/xrp) and take some 1%-5% for serving this solution for each transaction.

  • <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> i see the fire in your eyes <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> hehe good to hear this. [ I know that you have crypto BG in yours skill set]

    How about to use some API integration to check that transaction is cofirmed?

    Like:

    BTC

    https://blockchain.info/pl/unconfirmed-transactions

    ETH

    https://www.etherchain.org/txs

    LTC

    https://bchain.info/LTC/

    XRP

    https://xrpcharts.ripple.com/#/transactions

  • Hi first of all

    Make some "cuts" on your's spritefont. If you are using only 1,2,3,4,5,6,7,8,9,0 for timer remove ale other chars from it.

    Second

    Change the size of your's spritefont don't use any 1024x1024 take 256x256 or smaller if it is possible in that way You will save lots of RAM and CPU perf.

    In my case it helped.

  • Hello is there any idea/plan to integate cryptocurrencys like BTC/ETH/LTC/XRP (pseudo wallet features) in to the C3 framework?

    For example:

    Like in Admob plugin we can add our dev ID --- > we could add our wallet adress for BTC/ETH/LTC/XRP

    End user can UNLOCK some Game features/extra contnet after he/she transfer some BTC/ETH/LTC/XRP to our wallet.

    After "network" confirmations end user will get his unlocked features/extra contnet.

  • Dop2000 fixed this THX a lot

    " You should round the result, after adding 0.1

    Change your action to this:

    System-> Set var1 to round((var1+0.1)*10)/10 "

    It works !

  • This is what i want to avoid ... changin these +0.1 to +1, and in last step divide 1/10 as int this will complicate my code.

    I will just change my events rules from "if var >= 1" to "if var > 0.98 then"

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  • This round(x*10)/10 don't work.

    I have same situation with var value when i am adding 0.1 to var

    0.300000000004

    0.799999999999

    0.899999999999

    0.999999999999

  • Hi to ALL C2 users and masters

    Please help... how to fix this simple problem:

    I am adding to a global var 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 = 0.999999999

    You can check this issue on this shot video:

    I don't want use round() and don't want to use floor(x) round down x e.g. floor(5.9) = 5.

    I need a pure values like 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 and 1 when i am adding +0.1 to var.

    In this video You can see some:

    0.300000000004

    0.799999999999

    0.899999999999

    0.999999999999

    Even if i cut this variable i don't get my pure values

    PLS help

  • It looks like we need to use a cocoon.io or adobephonegap.

    Ashley pls provide a solution for C2 exports to work with the C3 build service.

    [Be our GOD LIKE!!!]

    Lot of people have open C2 projects and they used a intel XDK...[R.I.P] now they are bought C3[like me] for having possibility to cooked apk via C3 online service...but[at this moment it is imposibible because of missing lot of cordova plugins [no possiblitis to add new or old during cooking ] missing lots of addons c2->c3 [beh. effectfs compilations from c2 to c3]