hasman's Forum Posts

  • 2 posts
  • Thanks, Newt.

    Works great.

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  • Hi everyone,

    I'm making a simple lander game to teach myself the basics of Construct2.

    The player's object (MarsLander) has a variable called Fuel. When Fuel <= 0, the player should not be able to control the lander. That is, the System should ignore the keypresses. Or, when fuel >= 0, the player can control the lander.

    What I want is this:

    IF MarsLander.Fuel >= 0

         do keyboard input

    What I have is this:

    System.EveryTick

    System.MarsLander.Fuel >=0

    Keyboard.UpArrow pressed do stuff

    Keyboard.DownArrow pressed do stuff

    Keyboard.LeftArrow pressed do stuff

    Keyboard.RightArrow pressed do stuff

    But, that allows the player to move the ship around even if there is 0 fuel.

    Any guidance is much appreciated.

    Has

  • 2 posts