HarryDeBoer's Forum Posts

  • 5 posts
  • Hi

    thanks for your answers. I'm new to Construct2 and read the manual about how to implement your solutions, but couldn't get it to work. Could you send a screencapture how to set this up in an event (sheet), if possible?

    Regards, Harry

  • Thanks. Can you also jump out of a loop (more efficient)?

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  • Hi,

    how do I compare the values of an instance variable for all the instances? I want to know if a certain var has the same value for all the instances.

    Regards, Harry

  • Hi all

    thanks for your answers. helped me to get going. I created an instance variable for this and on collision with walls I set the (rounded) time to that variable. I can see (write to text) the time on collision so that is working but I'm trying to figure out now how to compare the time variable for all instances -at gametime I don't know how many instances there are- at once.

    PS if the time for the instances is equal I restart the level with another instance added (so difficulty increases)

    Regards, Harry

  • Hi all,

    New to Construct. Just began 'playing around'. Looks nice. Question. I want to know the time of collision (or the time an object reaches the border of a layout). I have two instances of an object with both it's own speed. I want to go to a next level when both instances collide with an object (or layout border) at the same time.

    Regards, Harry

  • 5 posts