HarrisonSu's Forum Posts

  • 2 posts
  • I wish I could do the following:

    Every time the system generate a sprite, I want to generate a random sprite, for example, I have 3 sprites, I add an event, every 4 seconds, the system need to randomly spawn one of those 3 sprites, any way to do it??

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  • I want to do the following,

    in the beginning, the sprite moves from left to right which is fine. I add an event and runs every 0.01 second and increase the Sprite.X value.

    What I want to do is when the Sprite moves to X=200, stop moving in X coordination, instead increase Sprite.Y which makes the sprite moves down. I don't know how to set the condition for doing this. I set another event and compare Sprite.X, when it equals 200, Sprite.Y+1, but it only runs once rather than increasing Sprite.Y.

    Please advise.

  • 2 posts