harrio's Forum Posts

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  • voted for C2 in the finals...

    kerbal 845

    C2 614

  • Gigatron

    this is a GORGEOUS plugin.

    as a 47 year old man, you made me feel like a kid again. i spent many an hour trying to finish outrun on one quarter.

    will you be able to control the left/right movement? to make it smoother if you wish.

    will tunnels and overhead billboards be possible?

    will uphill and downhill turns be possible?

    you can create racers with so many different feels, graphics and styles with this. it just seems incredible.

    you definitely deserve to be paid for this sir.

    well done.

  • were you able to customize your controller graphics or did you use the basic template?

    also, have you considered writing a post explaining your process and experiences with publishing to airconsole? it is a very interesting platform with a lot of potential. so others may be wanting to know how to get started.

    copman

    sign me up for the physicals.

    i am a sucker for a good deck builder.

  • SketchyLogic

    gorgeous, absolutely gorgeous.

    i even ordered the Delibes album with the track you tweeted. love it.

    do you intend to produce a mobile/touch version?

    copman

    absolutely beautiful.

    the card art. the card graphic design. the interface.

    pro level stuff sir.

    i would love to have a physical version of those cards...lol.

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  • Dachre

    you have hit it right on the head.

    c2 let's you create what most programmers enjoy, the pseudo logic, without the added millstone of code/syntax. it is a breath of fresh minty unicorn burps for coders, and a great way for newbs to learn logic programming which will enable them to adopt any future language/syntax.

    and yes ciaphuas

    there are a lot of snooty coders, degreed or otherwise, who look down on middleware tools. particularly 2d engines. but when you see things like the outrun template or iconoclasts it pretty much shows that you are only limited by your knowledge and your effort...not your tools.

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  • love to hear stories of persistence like this.

    and as a military veteran myself, i fully understand the 'numbing' you refer to.

  • Messing with procedural animation. No frames here, just a stack of sprites being rotated, stretched and squashed.

    Here are the individual parts all spread out.

    nice...is the blob shadow your collision mask?

  • NotionGames

    nice...

    still waiting on the damn pencil for my ipad pro, so i can get my juices flowin.

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  • NotionGames

    did you do that on your cintiq? you know i'm jelly.

    i'm gonna be getting the ipad pro and pencil when it comes out tomorrow.

    so hopefully i will be able to join you in the digital drawing fo' rizzle.