Halfgeek's Forum Posts

  • Nice! Looks freaken badass, like the old snes shooters (Metal Slug!),

    I can tell a ton of polish went into it and most of all, it looks very fun to play!

    Definitely raising the bar for C2 games!

    All the best of luck!

  • Good luck & gave you a yes vote!

  • Graphically charming.

    I threw the fish into the tower.

  • MadSpy

    Bonesey

    Thanks! It's nice to know I'm on the right track at least!

    icugigasoft

    I felt the same when I first saw Aurel's The Next Penelope at the start of last year. It was my wake up call. Back then I had no idea how to make a complex game, so I learnt by making Star Nomad, that taught me a lot and I felt confident enough to embark on making a game that I've always wanted, but just lacking in talent to do.

    That's the cool thing about C2, it looks and is simple to use, but it offers a lot of depth, as much as you need to make the most complex of games.

  • Mobiles still stutter, its not resolved due to reliance on Chromium which Google messed up and haven't fully fixed yet.

    On PC, it's still the same, we have to use a very old version of NodeWebkit with an old Chromium without this problem. But at least there's that option.

    Steam API integration is wonky and that should be the priority to fix.

  • Update: Player Skill & Squad NPC Perks

    In Star Nomad II, progression is a combination of acquiring wealth & reputation with factions to get better ships & modules, basically the material gains.

    Progression also centers on developing your character as you gain experience, as such, there's a very flexible skill tree that enables players to finely customize their pilot's career.

    The skill tree allows cross selection of any skill. Here, you unlock new tiers of skills to train in by spending skill points in any skill. It's flexibility allow mix & match between the various branches to best fine-tune your pilot.

    At Tier 7, players can select from one of five unique active abilities (hotkey activated, timed cooldown) to enhance various play styles.

    During your journey within the Sector and as you build up your reputation from being a nobody to a more renowned pilot, several characters may offer to join your squad, to share in the glory, adventure & loot! They have their own back-story (which you will unravel in special missions) and agendas, but once in your squad, they follow your lead.

    Each NPC has wide range of Perks. At each tier, you have the option of selecting 1 of 2 Perks that further specialize the role of that NPC in your Squad. Thus, you can compliment your own build with that of NPCs to build a balanced Squad.

    Talon: She's an ex-slave turned pirate turned mercenary escort. Her ship is a fast assault Corvette that excels in long-range combat with a Plasma Torpedo Launcher as primary and LRM Predator missiles as secondary weapons.

    Corsair: He is an ex-Empire military pilot turned private bounty hunter. His ship is a modified Empire Frigate that specializes in Particle Beams that can restore ally shields. Secondary options include Hunter Combat Drones, LRM Predator missiles or Repair Drones.

    Grace: She is the daughter of a very powerful Starborn Federation Councillor, bored with her race's desire for perfection & rigid social protocols, she seeks adventure and to find out what it means to be human in this mad conflict that may well end humanity. Her ship is a powerful Federation Cruiser, able to dish out or take extreme punishment.

  • Congrats on the full release Aurel!

    Wish you have a ton of sales!

  • Google sent me an email saying I need to update my games due to SSL bug, about an hour later, they sent me this email:

    "Recently we sent you a notification that one or more of your apps should be upgraded to more recent version of OpenSSL, due to security vulnerabilities. The notification was sent in error, and we thank you for previously making the necessary changes to your app.

    We apologize for any confusion this may have caused.

    Regards,

    Google Play Team"

    I haven't actually updated my games at all. They must have fixed their detection code not to flag it as a problem. I have done nothing since they alert me of this problem since last year and my apps haven't been removed.

  • PC GPUs won't have problems with larger textures, even going back a few generations.

    The 2048 limit is really for mobiles, particularly for Android due to the wide variety of hardware, many of which use terrible generic GPUs.

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  • Dunno how I missed this. This is excellent work!!

    Any updates?!

  • There's a saying - drawing with a mouse is like drawing with a bar of soap. If you're on PC, you need some kind of drawing tablet.

    Hehe, this must be why my art is so crap, I only draw with a mouse!

    I tried wacom tablet but can't get used to it.

  • Was either "Ninja Girl: Throwing RPG" or "Star Nomad Elite" made with C2?

    Yep, on Android with XDK. It suffers from stutters on some devices, but smooth on others. It's a problem with Chromium/Crosswalk currently, Google made a mess of the last year.

    On iOS, it is MUCH better. To a point where I think C2 full-blown PC game can run well on iOS8+!

  • Looks fun, I gave you a yes vote on Greenlight. Good luck!

  • Nice, congrats and good luck in finishing it!