RBuster
LocalStorage/WebStorage will be deleted on iOS when the user's disk space is low. I used WebStorage for my game on iOS8+ and users reported losing their saves and it was a year ago, I found out that iOS is allowed to delete what it considers temporary web files, with WebStorage falls under.
This is why they want to move to IndexeDB (new LocalStorage), as it's more permanent. There was a bug in iOS8 that still deleted it, but its fixed in iOS9+ and IndexeDB should be more permanent.
Maybe test CocoonIO if you have a small project, it's free for 2x 50MB projects.
Intel XDK would not even compile for me, it has problems with installing WKWebView plugins. :/
iOS Port of my PC game is ready to go, runs great on iPad Mini 2 Safari... but no wrapper works and thanks to the LocalStorage bug, won't work on iPhones. Yep, it's a waiting game.
Anyway I posted the bug on the bug report:
But I think this is iOS updates messing up WKWebView/Safari, there seem to be a major difference in iPhone & iPad Safari.