h1k3's Forum Posts

  • yes the ability is there if you make an Ajax call. I can add it to a future version but updates will be a bit slower now that I'm tackling a bigger project that doesn't utilize Facebook.

  • Yes, I believe all hosts would allow for HTML5 games. If I'm not mistaken html5 is browser technology not server. So all hosts would work.

  • So far great. Big step up from godaddy.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I recently switched from godaddy to hostgator. For iAp you will need some sort of server coding such as php. Also consider most people frown on buying from unsecure networks so when you look around, look for php 5+ with MySQL storage or equivalent and https. For my needs hostgator fit the bill. But I'm still new so I'm guessing others will have better recommendations.

  • Where it says your_url

    Change that to your website address

  • You changed the href to your website?

  • The quickest way is to use Podes Iframe plugin. Insert an Iframe with this info:

    Iframe source:

    "http://www.facebook.com/plugins/like.php?href=YOUR_URL"

    Style info:

    scrolling="no" frameborder="0"

            style="border:none; width:450px; height:80px"

  • That's why I was thinking Ashley should grab it, tweak it and maybe use it to replace the core plugin. I've got it all in there, he should just have to tweak it with his far superior knowledge of js. That would be nice to have it all built into the core system.

  • ranma I have a plugin with that, credits and quite a bit more. In fact feel free to grab it, polish it and use it ASHLEY.

  • necromaster

    I believe for the most part my plugin is complete. Still a few things to add but the core functionality is there now. We should get some testers to try it out and if it works see if the c2 developers might want to grab it and use it as a standard plugin.

  • Version 0.27 is here and with it brings the ability to login using javascript. Use this when a user is logged into Facebook but hasn't authorized your app. Use the redirect login when user is not logged into Facebook. This is as per Facebook recommendations. Don't forget to check out the payments update which came out in version 0.24

    Current Version: 0.27

    Version o.27

    Example Capx

    Capx

    Example in action

    Sample Here

    Version 0.21 (old for breaking changes purposes) If you are updating from version o.21, make sure to remove any story posting references first. Or you will need to revert back to this version to do so before updating.

    Facebook Complete

    <font color="red"><font size="6">CURRENT FEATURES</font></font>

    <font size="5">ACTIONS:</font>

    Update Status - Update the user login status

    Login Dialog - Log User Into your app

    Update Basic User Info - Fetch available basic user data

    Facebook Logout - Log User out of Facebook

    Delete App - Delete your application for the user

    Post Story - Post Story to Users Feed

    Publish score - Publish a score for this user

    Request user top score - Request user top score

    Prompt To Share Story - Prompt to Share Story to Users Feed

    Invoke Pay Dialog - Prompt User to Purchase an Item with Facebook Credits.

    Fetch Game Friend List - Fetch a list of all users friends that play this app.

    Fetch game friend info by array ranking number - Fetch game friend info by array ranking number.

    <font color="green">Login Popup</font> - Log into your app using javascript(non redirect)

    <font size="5">CONDITIONS:</font>

    On App User Logged In - triggers when user status changes to installed

    On App Not Installed - triggers when user status changes to not installed

    On Facebook Logged Out - triggers when user status changes to a user who has not logged into Facebook

    On Facebook Info Populated - Triggered When user Facebook Information Expressions are populated

    Is user logged in - True if currently being viewed inside Facebook by a logged in user

    On Story Success - Triggered when the last story action completes successfully.

    On Story Failed - Triggered when the last story action completes unsuccessfully

    On Payment Success - Triggered When user successfully completes a credits transaction.

    On Payment Failure - Triggered When user unsuccessfully completes a credits transaction.

    <font color="green">On Game Friends Loaded</font> - Triggered once all game friends have been loaded.

    <font size="5">EXPRESSIONS:</font>

    UserID - Return the UserID of the Facebook player.

    UserAccessTokenExpiresIn - Return the seconds left until the Access token expires.

    UserLoginStatus - Return the login status of the Facebook player

    UserAccessToken - Return the current User Access Token

    UserSignedRequest - Return the current Signed Request

    UserFullName - Return the users full name

    UserFirstName - Return the users first name

    UserLastName - Return the users last name

    ThirdPartyID - Return the users Third Party ID

    UserGender - Return the users gender

    UserLocale - Return the users locale

    UserLink - Return the users Facebook link

    UserUserName - Return the users Facebook Username

    StoryFeedPostID - Return the PostID for the last story feed posting or error if an error occured

    UserPicture - Return the users true Facebook Picture Url

    ScoreError - Return the status of the last Score Posting

    Score - Get the score, when in a 'on user top score' or 'on hi-score' event

    Payment Order Status - A Facebook order status IE.. 'settled'.

    Payment Order ID - A Facebook order id.

    Payment Error Code - An error code identifying the error.

    Payment Error Message - An error message describing the error.

    <font color="green">Current friend score</font> - Current selected game friends score.

    <font color="green">Current friend name</font> - Current selected game friends name.

    <font color="green">Current friend ID</font> - Current selected game friends ID.

    <font color="green">Current friend rank</font> - Current selected game friends rank.

    <font color="green">Game Friend Array length</font> - Current selected game friends array length.

    <font color="green">Minimum Age Range</font> - The user's minimum age range.

    <font color="green">Maximum Age Range</font> - The user's maximum age range.

  • Look in the plugin section for my latest Facebook plugin. When I get the time to polish it off I intend on presenting it to the developers for consideration as replacing the current plugin. It called Facebook advanced and includes payments and age verification abilities.

  • I'm guessing a cron job is being used?

  • Ill see about getting an example up today.

  • RjSmith

    Chrome works fine for my apps, just buggy on Firefox. Although switching to a different tab and then back again solves the problem. Ashley did Firefox push out a breaking change recently that could be causing this?