You need to be a little more specific. What exactly are you trying to do?
Is your background partially transparent?
You have to use future position prediction.
Like this: https://developer.valvesoftware.com/wik ... timization
This helps frame the question: http://www.gabrielgambetta.com/fpm1.html
Maybe use Pode's iFrame plugin and load the ad URL via the iFrame? (Your project would be full screen then too)
Yea, that is where most of my solutions come from too; tweaked tutorials.
You would need to use server-side code and a database to allow you to have a remote game state that is not manipulable by players.
https://www.scirra.com/tutorials/525/si ... l-database
how-do-i-get-values-from-mysql-database_t108808
https://www.scirra.com/tutorials/346/on ... -php-mysql
https://www.scirra.com/tutorials/296/se ... l-database
https://www.scirra.com/tutorials/721/le ... r-tutorial
Do you have the API created already on your server? An API requires server side programming, and then you just access the API via AJAX (or WebSockets or whatever).
Your question is vague, but I will take a stab at answering.
It may be as simple as resetting the position of the objects in the family on Layout 1.
You have to do it manually. The multiplayer plugin only works with internet. Just assign player numbers and set up a turn sequence and change the perspective each time the player number per turn changes.
rex has an isometric mode in his SqaureTx board.
Yea, rex's squareTx and hexTx (maybe combined now?) are good for this. Then you just need a global variable for tracking the turn number.
If you are using non-standard grid shapes, then you may have to fallback to some kind of ID system.
Develop games in your browser. Powerful, performant & highly capable.
Try localhost or 127.0.0.1
Use random() and then in the event just write the coordinates to an array at X and Y. Then you can access those coordinates by Array.get(1,1) .get(2,2) etc.
Okay, I got it now. I accidentally set the Height and Depth to 0. Thanks for your help
Okay, I got it now.
I accidentally set the Height and Depth to 0.
Thanks for your help
Yea, I had issues with that when I was learning C2 arrays. I am used to Java where a 1-dimensional array is... 1-D. In C2, a 1-dimensional has to be 3-D with two dimensions just having one element.
Use a function? And underlying question data structure? (Json comes to mind)
Our auto-scaling mechanism.
https://drive.google.com/open?id=0B-xiq ... 0lDRklrNVU