you can try setting up a textbox object and then do every tick - set textbox to sprite.X & "," & sprite.Y
That would make your texbox to look like 46,46 on the screen if the sprite x position is at 46 and the y position is at 46
Although you could just as easily go into debugger menu and pause and then click on the object in the left and there is a property you can look at its X,Y.
Why would you need to know how to find out a newly created object's X/Y position ?