Guif0DA's Forum Posts

  • Edit: I tested and worked \o/

    Incredible

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  • hey

    i made a very simple 'game' in construct 2 just to check the latest functions and etc and exported it, my question is.. if I put those files exported to my webserver, a friend from another place will be able to play if enter the web address?

    Would be really cool if possible =D

  • Get the mouse position from the System object.

    Mouse.X

    Mouse.Y

  • Would love to see a network plugin too ;D

  • Ya I saw that Astralnetworking in another post from you..

    It's a turn-based strategy game but with a server who hosts all the games created..

    It's really a great doubt as to which module should I use and avoid wasting time for nothing..

    I will start with podsixnet then, do you think it would handle good for a turn-based game but with a potential for a lot of players?

    something like Diablo 2 game, many players inside a lobby and they can create a game and other joins it(with max players) then people can search for those games while chating, etc.

  • What's the difference between a TCP protocol module and a UDP one?

  • It's ok, but I think that once the changes everyone's suggested are made, it will be much better than before. I've made some suggestions that might be considerated.. take a look at the 'what the hell' topic, there are many other comments that I think could improve the forum and site;)

  • I think there is only one Python module that has actually been used with Construct before, and that's PodSix. Not sure if it's the best, but there should be a forum post in the "Tutorials" section on it.Ya I know about PodSix but if I remember.. someone said this isn't very good for online applications(maybe for simple games shouldn't be a problem but it isn't the case) and there is another one better.. I think it's Pygame but maybe there are others

  • As the title says.. what's the best module to use with python in construct with good online capabilities?

    <DIV> </DIV>

    <DIV>When I say online capabilities I mean 1 Player vs other, hability to create a game and other join to duel and available game list</DIV>

  • The problem is that everything is too bright in the layout..

    <DIV></DIV>I think that making this white bg for the messages a little darker would be better and also the background, change to another color or a different darker green.. with gradient maybe..

  • I think this light green background should change to something else.. it's killing my eyes.. =(

    <DIV>I loved the first forum layout.. AND I think this new one have some potential.. but some things related to visuals need to be changed ..</DIV>

  • <div>

    Well, I forgot the deadline on this too. I originally had planned on doing a 2-player online deathmatch or collaborative shooter....but I've run out of time. There is only chatting... so the "game" pretty much blows. Spent all my time on the plugin and I'll be gone for the next two weeks.<br><br>However, since nobody else posted.. here is my entry..maybe I'll win by default!!!<br><br>http://www.box.net/shared/dz9a082nu7pathet749j<br><br><img src="http://i52.tinypic.com/5a3wjk.png" border="0"><br><br>Usage is pretty basic:<br>Enter port, select host server.<br><br>For clients:<br>Enter port, name, IP address of server. <br><br>Chat and move around a blank game surface...fun...graphics are just the ones I love for tuts from Danc.</div>

    <div>Hey scidave, what's the best module for online playing using python? </div>

  • <P>Hey..</P>

    <P>A thing that could help a lot in the Construct is the hability to automaticaly 'mark' all the .pyc files when exporting to .exe..</P>

    <P>for games that require python, selecting all the .pyc or even checking only the ones that you want takes some time.. and I think that adding a feature like that for people who knows how to do it wouldn't be hard.. Even better would be to the game itself select only the .pyc files that the game use if you want, checking for external modules too...</P>

    <P>so what do u guys think?</P>

  • I do get this message if something goes wrong during testing the .CAP file and the game crashes.

    <DIV> </DIV>

    <DIV>But if I close the Construct and open again, then this message doesn't appear again, only if something go really wrong while testing the game.</DIV>

    <DIV>the version I'm using is 0.99.97</DIV>

  • Scidave do u know how I can make to delete only 1 row with a DELETE querie?

    Right now it's deleting all the rows that match the conditions but I just need to delete one of them.. how can I achieve that?

    I've looked into some of the tutorials but haven't found nothing.. where could I look for help instead of python.org?

    edit: nevermind... Found it.. LIMIT 1