guannstar's Forum Posts

  • Hey Ashley , I found an Android 5.1 to test my app on, and it WORKS! Hooray! I just have one more question regarding building c2 apk with c3...

    It doesn't seem like Admob's working anymore. How can I get Admob working again?

    *This is the Admob plugin I'm using (the classic one)... dropbox.com/s/x5e34gy8xw4bj0g/dfdfdfdf.JPG

  • We can't vouch for the quality of third-party emulators. I would recommend testing on a real device.

    I understand, but the usb jack on my Android 5 stopped working all of a sudden (I'd need to buy a new phone -- Certainly I'll get one soon, but for now). Can you, or some other trustworthy person, please test my app on your side/phone?

  • What's going on? Why is no one willing to help? Ashley , Nepeo (I appreciate the help you already gave me, but there's still something wrong, it seems, with the build), or Kyatric , can one of you, please help me out with this issue?

  • Bump.

  • Hey Nepeo .

    Okay, so I was able to successfully upload my app/.zip file to the Export Manager, and build it successfully (or so I thought).

    When I actually tested my 5.0+ (Lollipop) version app on an Emulator, called Nox Player (using the Android version 5 platform to test it), I see there are still a few issues...

    1. No sound effects or background music is playing.

    2. Everything, in terms of movement & speed, is slowed down.

    3. Crashes, and turns most of the screen black, leaving only text, as soon as you press any button.

    What is the issue here? Is it the emulator? Or, do I perhaps need to change/add some line/s of code in the config.xml file?

    Can you please test my apk, on your end? (Maybe it's just my Emulator software.)

  • Thanks, a lot, Nepeo .

    That particular problem was solved, but now it's saying this: Error: Failed to load signer "signer #1": tmp/dc536476-5e6d-4938-ba6a-ae7eb3bce440 entry "AndroidKey" does not contain a key

    I don't get... I am using the same signing Key I was using with cocoon and phonegap... It worked with them, how come it's not loading successfully now? Should I just click on the "Create" (new signing key)?

    Also, is there an option (in the build process) that allows you to include the Admob plugin? (How does Admob work with C3?)

  • Okay Nepeo , I just sent it.

  • The exported zip file is fine for now, I should be able to see the problem from that. If you prefer you can submit it to my email instead of posting it publicly iaindes@scirra.com

    Thank you so much, Nepeo . I will do that/send it right now.

  • Hey guannstar sorry to hear your having an issue with the build service. Could you share the project with us so that we can take a look?

    Thanks, Nepeo . You'd like to see my whole exported C2 folder in a .zip file, right, not the .capx file?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • How do I use export manager/build my apk correcltly? [Build Failing - Invalid Icon File:(]

    Hi, I just bought the C3 license this morning (and I was sooo happy), because phonegap and cocoon were both giving me problems... I thought if I paid for a service, surely it will work!... Now, C3 is giving me yet another problem.....

    I already read this tutorial (https://www.construct.net/en/tutorials/using-c3-to-build-c2-mobile-exports-22), but it doesn't explain what to do if this message pops up.

    There were no problems importing my export into the Export Manager (the icon-256.png was in the zip), but when I press the "Build Application" button, it says this...

    "Error - Invalid Icon file "www/icon-256.png" ENOENT: No such file or directory, open '/home/buildbot/construct-build-service-2/application-cache/9149dc7d-36c4-4fb4-a918-d977e4d2fae7/www/icon-256.png"

    What does it mean? I checked, and the icon-256.png WAS there, with all the other files (all files are at the root level of the zip).

    Please, how do I fix this problem?! I just want to build my app -- I've been running into build problems for months now. Can someone please tell me, why is C3 spitting out this error?

    Not a good start to C3 experience.

  • Hi, I just bought the C3 license this morning (and I was sooo happy), because phonegap and cocoon were both giving me problems... I thought if I paid for a service, surely it will work!... Now, C3 is giving me yet another problem.....

    I already read this tutorial (https://www.construct.net/en/tutorials/using-c3-to-build-c2-mobile-exports-22), but it doesn't explain what to do if this message pops up.

    There were no problems importing my export into the Export Manager (the icon-256.png was in the zip), but when I press the "Build Application" button, it says this...

    "Error - Invalid Icon file "www/icon-256.png" ENOENT: No such file or directory, open '/home/buildbot/construct-build-service-2/application-cache/9149dc7d-36c4-4fb4-a918-d977e4d2fae7/www/icon-256.png"

    What does it mean? I checked, and the icon-256.png WAS there, with all the other files (all files are at the root level of the zip).

    Ashley, Kyatric Please, how do I fix this problem?! I just want to build my app -- I've been running into build problems for months now. Can someone please tell me, why is C3 spitting out this error?

    Not a good start with the C3 experience.

  • I've not heard of that happening with our build service. You should contact PhoneGap Build for support with build issues on their service.

    Okay. I'm going to purchase the c3 license today. Thanks for the help, Ashley! If I have any problems with the c3 build, can you please help me figure out the problem?

  • What build issues? As far as I'm aware, all three of those options are working fine for the vast majority of users.

    This is the phonegap log error I'm getting...

    This plugin is only applicable for versions of cordova-android greater than 4.0. If you have a previous platform version, you do *not* need this plugin since the whitelist will be built in.

    Fetching plugin "cordova-plugin-wkwebview-engine" via npm

    Installing "cordova-plugin-wkwebview-engine" at "1.1.4" for android

    WARNING: Overriding compileSdkVersion from android-25 (default) to android-26

    WARNING: This is unsupported, please consider updating your phonegap version instead

    * What went wrong:

    Execution failed for task ':compileReleaseJavaWithJavac'.

    Compilation failed; see the compiler error output for details.

    Will this same error show up on c3 builds as well?

  • As noted in the last few release notes, we now officially recommend the following options for building APKs:

    1. Use C3's mobile app build service to build C2 exports.
    2. Use an actively supported third-party build service like PhoneGap Build.
    3. Use the Cordova CLI. This is a free manual build tool that works offline. (This option is more appropriate for advanced users.)

    Ashley, just to be on the sure side... Can you let me know... Is c3 currently facing the same build issues, as Cocoon and Phonegap? Can you assure me it will work, lol?

  • As noted in the last few release notes, we now officially recommend the following options for building APKs:

    1. Use C3's mobile app build service to build C2 exports.
    2. Use an actively supported third-party build service like PhoneGap Build.
    3. Use the Cordova CLI. This is a free manual build tool that works offline. (This option is more appropriate for advanced users.)

    Thank you, Ashley. I'll most likely be buying a c3 license, tomorrow:)