First of all: "Hello everybody, I just registered to this forum"
Recently I discovered Construct and I am really satisfied with what I get and what I can do with it. Its a great program and its lots fun to play with.
The last two days I spent my time creating a small sidescroller to learn handling the program. Yesterday night (until 3am in the morning -_-)I tried to solve a problem concenrning the player colliding with a rotating object. I will try explaning it further:
Think of a seesaw (a solid box with a sine behavior) and the player stepping on this seesaw. Now, when the seesaw moves the player slides along with it and somehow construct thinks that the player is falling and plays the falling-animation for just about a millisecond. That causes that the player jiggles alot, which of course looks very strange.
I tried changing the collsion mode from point to bounding box to per pixel and I added another condition to "If Player is falling" + "If no key is pressed" and several things with "overlapping" and "collison" with the rotating object. But nothing worked so far.
So, my question is:
How can I make the player doesn't jiggle on a rotating object? Is there any hint I haven't discovered yet? Hope you guys can help me out.
Thanks in advance!