Gringoo's Forum Posts

    Hi evrey one i really need this solution guys !!

    So

    All i have on the scene is :

    a mouse ,

    an object which i set his position to the mouse position , (it have physic behaviour)

    a second object with physic behaviour ( falling )

    the problem is when i move the first object quickly with the mouse it look like is going trough the falling object a little and he take the exacte postion and really it looks weird and doesnt look good !!

    And i have to :

    notice that when i use the drag and drop behaviour to move the object the collision works perfect ! the object dont go trough the other like when i move it with setting his position evrey tick to mouse position ,

    in my opinion it look like the sprite come before the collision shape or something like this !

    maybe moving it with physics not by setting position will solve this if its right how to move it to the mouse position using physics .

    thanks in advance

  • All i have on the scene is :

    a mouse ,

    an object which i set his position to the mouse position , ( which also have physic behaviour)

    a second object with physic behaviour ( falling )

    the problem is when i move the first object quickly with the mouse it look like is going trough the falling object a little and its doesnt look good !! thanks in advance for helping

    notice that when i use the drag and drop behaviour to move the object it work perfect !

    but move it with setting postion make it go trough another

    look like the sprite come before the collision shape or something like this !

  • I tried to enable bullet on both object without any , result

  • Hi Construct COmmunity

    i'm currenctly using construct 3

    i have two object

    the first one is moving to the mouse position ,

    the next one is falling ,

    the problem when i'm trying to shoot the falling object with the moving object ,

    the moving object go a little trough the falling object ((maybe because i move it to fast because when i move it slowly it dont go trough)) and its look verry weird and ugly someone can help me solve this ? by making continous collision or something to make collision more strong .?

    thanks in advance hope my question is clear

    Hi Construct COmmunity

    i'm currenctly using construct 3

    i have two object

    the first one is moving to the mouse position ,

    the next one is falling ,

    the problem when i'm trying to shoot the falling object with the moving object ,

    the moving object go a little trough the falling object ((maybe because i move it to fast because when i move it slowly it dont go trough)) and its look verry weird and ugly someone can help me solve this ? by making continous collision or something to make collision more strong .?

    thanks in advance hope my question is clear

    Hi Construct COmmunity

    i'm currenctly using construct 3

    i have two object

    the first one is moving to the mouse position ,

    the next one is falling ,

    the problem when i'm trying to shoot the falling object with the moving object ,

    the moving object go a little trough the falling object ((maybe because i move it to fast because when i move it slowly it dont go trough)) and its look verry weird and ugly someone can help me solve this ? by making continous collision or something to make collision more strong .?

    thanks in advance hope my question is clear

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi Construct COmmunity

    i'm currenctly using construct 3

    i have two object

    the first one is moving to the mouse position ,

    the next one is falling ,

    the problem when i'm trying to shoot the falling object with the moving object ,

    the moving object go a little trough the falling object ((maybe because i move it to fast because when i move it slowly it dont go trough)) and its look verry weird and ugly someone can help me solve this ? by making continous collision or something to make collision more strong .?

    thanks in advance hope my question is clear