Moving object , Go a little trough falling object

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  • Hi Construct COmmunity

    i'm currenctly using construct 3

    i have two object

    the first one is moving to the mouse position ,

    the next one is falling ,

    the problem when i'm trying to shoot the falling object with the moving object ,

    the moving object go a little trough the falling object ((maybe because i move it to fast because when i move it slowly it dont go trough)) and its look verry weird and ugly someone can help me solve this ? by making continous collision or something to make collision more strong .?

    thanks in advance hope my question is clear

  • It will be easier to help you if you share your capx.

  • All i have on the scene is :

    a mouse ,

    an object which i set his position to the mouse position , ( which also have physic behaviour)

    a second object with physic behaviour ( falling )

    the problem is when i move the first object quickly with the mouse it look like is going trough the falling object a little and its doesnt look good !! thanks in advance for helping

    notice that when i use the drag and drop behaviour to move the object it work perfect !

    but move it with setting postion make it go trough another

    look like the sprite come before the collision shape or something like this !

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  • You should not use Physics together with other behaviors (drag&drop, bullet, platform etc.), or move physics objects by directly setting its position in events.

    https://www.scirra.com/manual/98/physics

    Also, why did you post the same question in 4 subforums?

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