GrindX's Forum Posts

  • 3 posts
  • Hello,

    I have a sound effect called "FX" that plays when a flame spawn from a motionless gun.

    I have a player sprite called "Player" that can move around the map.

    How do I make the "FX" volume changing when the distance between the player and the motionless gun increases/decreases, so that "FX" can be heard from the player just when "Player" is near to the motionless gun?

  • It is a week now that I'm trying to figure out how to make the player interact with an object when the "player" sprite is near the interested object?.

    For example, in a top-view game, how do I make the player able to open a door, just when the "player" sprite is near the interested "door" sprite, by clicking the "E" button?

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  • Hi Everyone!

    I'm a guy from Italy who started creating videogames just for fun. Now it became a passion and creating a game is more like a personal challenge. I work mainly alone helped sometimes by friends.

  • 3 posts