GreduPcT's Forum Posts

  • 10 posts
  • Bicephal' Nightmare : the only bicephaleous shoot-them-up !

    Made by three Belgian freind during their free time.

    Check it out here : https://gredu.itch.io/bicephal-nightmare

  • Hi everyone !

    We are very happy to finaly say : Bicephal' Nightmare is out !

    You can check out the trailer here :

    Subscribe to Construct videos now

    It's a small game made by three Belgian friends during their free time.

    You can buy the game for 3$ here : https://gredu.itch.io/bicephal-nightmare

    Those 3$ are just to there to change our tools for the next game and pay us a little, because as students, we did that instead of a small job...

    Our game is an insane, Bicephaleous arcade shooter where you control a spaceship on each side of the screen, avoid asteroids and kill aliens.

    There are multiple game modes, Get Good, Big Run and Arcade with others in the making. I the first one you'll have to kill a set number of Aliens to get to the next level. In Big Run you have to stay alive the longest possible time and increase your score by killing aliens but if you die you'll loose everything and in Arcade there are a different affixes that can change the way you play, such as Black Holes, Mini-Bosses and Asteroid Walls !

    The game is all about bragging of your high score in front of your friends !

    You can play coop too by sharing a controller with a friend but be careful not to shoot each other as everything that goes through one side of the screen comes back the other way for the second player !

    It was a very cool adventure for all the three of us, and we sincerely hope that you will enjoy our game !

  • Any news ? The game is nearly finished :/

  • osx64 version NW.JS crashes on start.

    The osx64 version compile by NW.JS (then zipped with 7zip then sent to my mac via google drive) crashes on start, it does not even launch the app, just crash.

    Capx

    https://drive.google.com/file/d/1slRzfv ... sp=sharing

    Description of Capx

    It's a game, split-screen shooter.

    Steps to Reproduce Bug

    • Step 1 : Compile with NW.JS
    • Step 2 : Zip the osx64 file
    • Step 3 : Unzip it on the mac
    • Step 4 : Run the app

    Observed Result

    It crashes. with this error log : https://i.imgur.com/vU3urqS.png

    Expected Result

    I expect the game to launch.

    Affected Browsers

    • NW.JS

    Operating System and Service Pack

    My pc : Windows 10

    On the mac : Osx64_sierra-10.12.5

    Construct 2 Version ID

    r252-64bits

    (sorry I haven't done that earlier)

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  • Any news ? 😕

    I tried to get back to the old save/load system as it was before it began to crash. And it still doesn't work.

  • Hi,

    I'm afraid that it doesn't work :/

    I tried two ways, the one you explain in your other topic. I have deleted everything in nwjs.app and replace it with the files into osx64 that c2built.

    And I also tried to modify the package.JSON with a previous version of nw...

    I still have that crash report : https://i.imgur.com/SQaFyZF.png, the same with both "solutions" <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

    Any other ideas ?

    The bug arrived after the "loading screen update" I made al lot of changes with all the saving systeme (I use the basic load/save event, no arrays or anything). Cant it have any effect on that ?

  • I saw it, but I just thought that it doesn't work with new versions of nw.js... And I don't think it's a permission problem, The Mac block first the app and ask for security thing, I allow it ("I give the permission to run the app") and then it crashes.

    I'll try your solution when I get the Mac back, but does that mean that every user must do the same manipulation ? Or just me and then I zip the final folder from the mac to share it after ?

  • Hi,

    I'm making a game for windows/mac/linux and i have some problems with the macOS version.

    It simply crashes on start. In previous versions of the game it didn't crash, but now that I have made some big changes, it doesn't work.

    Here is the crash report : https://i.imgur.com/WnCCL2T.png And then a very long list of errors.

    I saw this problem on some forums before, but installing an old version of nw.js doesn't works for me...

    I read the nw github forums, but i didn't find a solution that works with me.

    We really want to release our game on macOS, any help ?

    Thanks,

  • In fact, my Admob object is on "true" for the test mod, but when I try to play just after the build in xdk, nothing appears...

    When I click on a button on my phone, no adds appears neither... An be cause I want to see ads, then dismiss it and then play. I can't dismiss it because the's nothing... :/

    (Sorry for my english, I'm belgian :3 )

  • Hi <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> I have somes problems to ad admods ad with intel Xdk R2893. II've been trying to add interstisial add for nows 2 weeks and I went on every forums... But most of them are out of date and others didn't help me at all. My game just does not recieved adds... (and every thing is correct on my C2 : http://puu.sh/mJk7s/ab0fb95bfc.png ) I tried with the third party plugin « com.cranberrygame.phonegap.plugin.ad.admob »... And I also tried in every version of CW 7-14 and CLI (4.1.2 and 5.1.1) but nothing works.... I'm now very short on my timing and I really need help:/

  • 10 posts