GokuRaku's Forum Posts

  • 4 posts
  • thank you

  • hello. i have a question come to mind. how do i get the value of the object i am bouncing to, but which is an instance of the same object as self.

    let's say i have created one object of circle that changes color when it bounces with another circle. Depending on what color of the other circle instance it bounces with, it changes to a specific color. for example, when a black circle (circle-self) meets with a white circle (circle-bounceTo) , the black circle turns gray and the white circle would turn black. While a gray circle meets a white circle it would turn white and the white one turns gray; and if gray one meets a black one it would turn black and the black one turns gray, for example.

    my question is, how do i tell what is the color of the other circle that i (circle-self) am bouncing with at the moment. how do i tell if the other circle is black or white or if it's gray?

    is there any way i can recognize the other object i am interacting with and access its current value of its instance variable while it is the same object as i am

  • thank you very much

    quick respond~ you are awesome~

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  • hi. i was reading a tutorial "How to make a Platform game" following along and got stuck while introducing an action called "flash". It is not there. i have searched and watched a youtube video where he got a section in his menu presenting there should be a section "flash". i don't have it. please help.

    p.s

    i purchased the individual license.

    i am calling it under Player not Playerbox, though i have tried Playerbox too, and SnailEnemy as well, the action "flash" section is absent.

  • 4 posts