Hello,
I'm quite new to Construct, but I'm experienced with GLSL and have been looking into developing effects for Construct.
While I've been able to figure out how to make effects from examining .fx files and their corresponding XML files, one thing has been bugging me: From what I've figured out, Construct sends many uniforms to the shader, such as samplerFront, samplerBack and others.
I've been able to figure out what many of these are from just trial and error, but it would be really helpful to have a reference for these. Unfortunately, I haven't veen able to find anything like that anywhere.
Does anyone know if there is some kind of documentation on developing shaders for Construct?