I'm using a lot of small test project capx files to try out events, expressions, new features etc before I implement it to game. Just feels nice to have a blank canvas when you try out new stuff. Instead of having to recreate them in my main project it would be good if you could copy events from one project to another. I know you currently can copy events from one project to another, but you have to make sure, object names, layers, variables, are all the same.
If objects, sprites, variables etc doesn't exist in the main project it would be really good if you could get a dialogue popup to choose if you want to replace some objects in the events, or create new ones, when you paste the events.
I have tons of sketch capx files, with events i want to reuse, but it's a bit of hassle to recreate it all again in main project :p Some feature like this would be an awesome timesaver.
Huge +1. Ashley what do you think? Can this be implemented into C3?