Glenruncinter's Forum Posts

  • 5 posts
  • I just set a "static" animation, but I don't know what event could do.. when I do with "system/on start of layout", it blocks the other animations... and with "keyboard" I don't have a condition "no key being pressed" (I have key released but that don't match).

    Edit : OK, found ! With "platform on stopped" !

  • So I imported an art asset from photoshop and it worked so well, thx again !

    I also did my animation settings for my playable sprite (mirrored and no mirrored, stop to a certain frame when jumping...) that's all OK, except one thing : When the layout starts, my sprite automaticaly start his "walking" animation

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thx ! I will test both options

  • I did but that didn't change my problem at all, I'm sorry, I don't know if i've been really clear about that

    I did a screen to explain :

    So I have to do it "blindly" and that's a problem

  • Hi !

    I wish to create a platform game, i already have my background and I wanted to create small sprites (or tiled background, but no collision polygon setting..) that will follow my background details.. but when i create sprites, I don't see the background behind ! Is there a way to make my sprites in a "paintover" way ?

    thx !

  • 5 posts