Giraffentoast's Forum Posts

  • 8 posts
  • Where do you do that?

    EDIT: Okay, thanks! Your image doesnt show for me but I was able to find it in the source code.

  • I set Initial Animation to blank and Frame Speed to 0 (as suggested here) but the animation still plays.

    I need this for a sprite with frames that I want to switch manually.

  • Or... if the user doesn't see that it snaps to the rather obvious center point after a snap or two, perhaps there's a bit of user error there as well.

    Oh, nonono, dont go down that dark path and blame it on the user.

    If your app / website / program / car / bottle of water does not work the way people are used to it from similiar, more popular products, you cant expect your users to just guess how it works. You need to explain and find a good reason why it's different.

  • Also, I believe the way it works is perfect, if you mus have the hotspot on de middle of the object, use a half sized grid.

    Yeah, but if you need to explain something like that to people, it's probably not logical.

    If the user snaps an object to the border of the layout, he expects it to snap to it, not be cut in half with 50-75% of it invisible.

  • Setting all sprites origins to top left didn't change anything btw.

    I had to set the grid to 20x20. Hope this doesnt interfere with my grid based movement or anything.

  • If people are expected to set their grid to 20x20 when what they want is a 40x40 grid then maybe there's something wrong with the defaults / system...?

    I mean, Photoshop doesnt place your objects outside the canvas when set to snap to grid either.

    Also, the origin is exactly what I was looking for.

    Wouldnt it be reasonable to call it "Hotspot" and place it in the object properties just like text objects? To keep things consistent?

    Thanks guys!!!

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  • I got this 800x800 layout with an 800x800 background image.

    Still, as you can see in the attached screenshot, the image does NOT cover the whole layout but around 620px only.

    Could someone explain the reasoning behind this?

    Or is this a bug?

  • I am unable to drag my tiles into position because my grid doesnt start at 0,0 for some reason!

    Am I supposed to specify x and y positions for 100 sprites manually now?

    How do I change hotspot?

    Couldnt find ANYTHING in manual or Google.

    Thanks!

  • 8 posts