Well, I tried and failed: D
actually I'm not sure how to proceed, the movement of the player I got, the problem is the AI of the enemies, it is really hard to build, if anyone has suggestions, please share with me.
+ Some goals:
- The enemy should run to finish first.
- The enemy must have random character and can sometimes hit the wall, or driving slower.
- He must be aggressive and can hit your car, shooting and trapping.