GeorgeWorksE's Forum Posts

  • 5 posts
  • That's awesome! My next question would be how should it look to get the result I want? Is there some place I can look on how to build it in the event sheet so I get a value for every shake?

  • Would it be possible to have it to where whenever your phone shakes than you get a value of 1 then 2 on second shake and so on..? If it is possible where would i start to implement this? You can think of it like a pedometer type thing.

  • You are correct! it does work. I forgot about the debug. I also had not set the code up to destroy the play on 0 health. Thank you very much!

  • Awhhhh it did not quite work mate. Honestly im very new to Construct 2 and I just started messing around with the software. I can link the .capx file if you would like to edit it or give me some pointers. Maybe it would help seeing it for yourself <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing"> also don't judge the animations lol just the beginning of it all.

    https://www.dropbox.com/s/ri6fj1n95bsml ... .capx?dl=0

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  • Im building a stickman fighting game and i'm having some problems setting up the code for basic melee combat. I have read and watched different tutorials but i can't seem to get it to work. Essentially when you hit a button then it should play a animation. When the enemy comes in contact with the player while he is performing said animation then he will lose one health. Just need in code form

  • 5 posts